Revision [2774]
This is an old revision of OpeningMoves2aman made by ChepeNolon on 2008-11-08 10:31:17.
Opening Moves, Level 2
Last edited by ChepeNolon:
Minor cleanup, added some info from Jacob Williams
Sat, 08 Nov 2008 10:31 UTC
Minor cleanup, added some info from Jacob Williams
Sat, 08 Nov 2008 10:31 UTC
Faction: Amarr Empire and Angel Cartel
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kin/therm
Recommended ships: Brutix, Myrmidon is overkill
Single Pocket
Group 1, 20K, Aggro on Warp In
5-7 x Frigate (Amarr navy)
Group 2, 7K, Warp in after 2 min
5-7 x Frigate (Angel Cartel)