Revision [2775]
This is an old revision of OpeningMoves2aman made by ChepeNolon on 2008-11-08 10:32:31.
Opening Moves, Level 2
Faction: Amarr Empire and Angel Cartel
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kin/therm
Recommended ships: Brutix, Myrmidon is overkill
Single Pocket
Group 1, 20km, Aggro on Warp In
5-7 x Frigate (Amarr navy)
Group 2, 7km
Spawns after destroying the fuel depot.5-7 x Frigate (Angel Cartel)