Revision [3194]
This is an old revision of BreakTheirWill3an made by MadessMachine on 2008-12-21 21:49:00.
Break Their Will, Level 3
Faction: Angel Cartel, Mercenary
Mission type: Encounter
Space type: Deadspace
Damage dealt: All
Recomended damage dealing: Kin Primary, Exp, Therm Secondary
Recommeded ships: Tempest, Drake
Completed in: Tempest Fleet Issue with low skills (25 days old with 1.6 mil SPs at the time JakeMcCord)
Notes:
- Mission objective requires you to destroy a Repair Station.
- If you want to kill the rats, destroy the Repair Station first as it will repair the rats
Optional: Destroy the Aux Power Generators before the station to prevent the station auto healing itself.
Single Pocket
At warp-in there are only structures, when the Repair Outpost is attacked, the following wave will spawnAttacking the Auxillary Power Array's will not cause any spawn
First Wave
Arrives when you shoot at the Repair Outpost1x Stasis Tower (55km)
3x Heavy Missile Battery (56-63km)
7x Destroyers (Gistior Defacer/Seizer/Shatterer/Trasher) (51-81km)
3x Cruisers (Gistum Breaker/Crusher/Defeater/Depredator/Smasher) (35-77km)
Reinforcement Wave 2
Reinforcements will spawn when you shoot any one ship in the first wave or destroy the Repair Outpost1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter
Blitz
Destroy repair station, mission complete, warp outStructures
The batteries may drop ammoOther structures no loot
Asteroids
Scordite - 21 asteroidsVeldspar - 40 asteroids