Revision [3216]
This is an old revision of Recon4an made by KismetEer on 2008-12-24 15:05:51.
Recon, Level 4
Last edited by KismetEer
Wed, 24 Dec 2008 15:05 UTC
Wed, 24 Dec 2008 15:05 UTC
Part 1 of 3
Faction: Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: all types (Pocket 1: Exp 46%/Kin 23%/therm 19%/EM 10%, Pocket 2: All types, but varies on percentages )
Extras: timed respawns
Web/scramble: arch gistii frigates
Recommended damage dealing: exp/kin
Recommended ships: Shuttle, Golem, Domi
Pocket 1
The gates are not locked, so you can blitz this mission in a shuttle without a single kill.
The changes in rev 2.2 replaces a lot of ships with fewer, deadlier ships, with the same DPS overall.
In general, keep moving either towards the other gate or towards a distant object. Every minute, another group will respawn. If you are not killing them fast enough, you can get overwhelmed. There are a couple scramble possibilities, and most of them do damage from a distance (36km). Once they all spawn, it can make things rather difficult for a weakly tanked ship. So be careful.
Respawn 1
1x Interceptor (Arch Gistii Outlaw), web/scramble
1x HAC (Arch Gistum Phalanx, Thermal Damage
1x Battleship (Gist Cherubim), Thermal damage
Respawn 2
1x Battleship (Gist Seraphim), EM damage
1x Battlecruiser (Gistatis Tribuni), Thermal damage
1x HAC (Arch Gistum Breaker)
Respawn 3
2x Battleship (Gist Seraphim), EM damage
1x HAC (Arch Gistum Breaker)
Respawn 4
1x Interceptor (Arch Gistii Thug), web/scramble
2x Battleship (Gist Cherubim, thermal damage / Gist Seraphim, EM damage)
Pocket 2
Mission completes when you arrive.
Respawn 1
2-3x Battleship (Gist Throne, Gist Malakim), EM damage
3x HAC (Arch Gistum Breaker/Smasher)
Respawn 2
5x HAC (Arch Gistum Marauder)
2x Interceptor (Arch Gistii Outlaw), web/scramble