Revision [3326]

This is an old revision of BreakTheirWill3se made by Mousy1 on 2009-01-01 20:08:09.

 

Break Their Will, level 3


Last edited by Mousy1:
cleaned up
Thu, 01 Jan 2009 20:08 UTC


Faction: Serpentis, Mercenary
Mission type: Encounter
Damage dealt: Kin, Therm
Recommended damage: Kin, Therm
Recommended ships: Drake
Completed in: Drake

Note: Mission objective requires you to destroy a Repair Station
Tip: Destroy the Aux Power Generators or the station will auto heal, then destroy the Repair Station to disable its function to repair the rats

Single Pocket

At warp-in there are only structures, when the Repair Station is attacked, the following wave will spawn
Attacking the Auxillary Power Array's will not cause any spawn

First Wave

Arrives when you shoot at the Repair Station
1x Stasis Tower
3x Heavy Missile Battery
6x Destroyers (Corelior Artillery/Cannoneer/Infantry/Sentinel/Soldier/Trooper)
2x Cruisers (Corelum Safeguard/Watchman)
2x Cruisers (Corelum Chief Patroller/Safeguard/Scout/Spy/Watchman) damp

Reinforcement Wave 2

Reinforcements will spawn when you destroy the Repair Station
1 Mercenary Commander
1 Mercenary Lieutenant
2 Mercenary Corporal
1 Mercenary Fighter

Blitz
Destroy the Repair Station, mission complete, warp out

Structures
Batteries may drop missiles
Other structures no loot

Asteroids
Scordite - 21 asteroids
Veldspar - 40 asteroids
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