Revision [3404]

This is an old revision of LaborOfWar1to3 made by MrBraetaec on 2009-01-10 20:13:24.

 

Labors of War (3 parts)


Part 1



Faction: Gallente/Minimar
Mission type: Encounter
Space type: Deadspace (mwd does not work)
Damage dealt: Kin/therm
Recommended damage dealing: kin/therm
Recommended ship classes: Drake
Recommended generic setup: assault/heavy tank.

Mission briefing
Supply and munitions interdiction raids are a critical part of ongoing operations against the Gallente Federation. Depriving the enemy of the materiel necessary to sustain the fight can only make it easier for our own forces to prevail.

After recent fighting in Funtanainen, the enemy is no doubt attempting to undertake just such re-supply operations. There are State interdiction patrols active in the area and I’d like you to lend them a hand. If you see any enemy transports, destroy them immediately.

Warp-in




Group #1

3x Republic Tribal Baldur (Minimar Frigates) (no aggro until you fire at the
3x Republic Industrial ships)

Group #2

3x Federation Praktor Belos (Gallente)
- appear as backup after first indrustrial is killed



Gallente Lookout

Tip: Just shoot the Industrials and the mission is complete

Part 2

Mission type: Encounter
Damage dealt: Kin/therm
Recommended damage dealing: kin/therm
Recommended ship classes: Drake
Recommended generic setup: assault/heavy tank.

Mission briefing
The Federation is relying on the cheap labor provided by Minmatar immigrants to provide munitions. Even now, the Federation is building new factories to take advantage of these “human assets.” These assets must be captured or destroyed, just like any other enemy war materiel. One of our spies has managed to obtain information about a group of these workers being transported through Funtanainen. Capture them and bring them here.


Find the transportship and destroy it, capture the workers

Warp-in




Group #1

2x Federation Praktor (frigates)
1x Federation balra (frigate)
1x Republic Industrial ship

Group #2

3x Federation frigates
2x Federation Pelecus/Arcus (destroyer)
- appear as backup after shield is gone from indrustrial
Tip: Just shoot the Industrial and pick up 10 units of workers and the mission is complete
Comments
Comment by MrBraetaec
2009-01-10 20:17:45
"Faction Industrials" must be ticked to show up on your overview
Comment by FiloFox
2009-02-02 00:55:18
In part 1 the federation ships appeared some time after shooting one industrial.

I had a different set of ships:
- 1x Federation Praktor Belos (frigate)
- 1x Federation Praktor Harpago (frigate)
- 1x Federation Pelekus (destroyer)

Bring some firepower if you're planning to destroy only the industrials (if you're concerned with standings).
S/A/H = 4000/3500/2500 = 10000x3 (and resistances ofc)

http://eve-files.com/dl/185674
Comment by KismetEer
2012-06-26 12:37:03
Completed after the destroyer buff in an AC thrasher (crap skills, named as much as possible, 200mm ac, limited 1mn ab, small shield booster 2, medium shield expander, capacitor power relay, gyrostab)

Stage 1: really easily. Just focus on frigates.

Stage 2: Second wave is a bit tough, get on them immediately, and make sure you have some tank on.

Stage 3: Don't bounce off structures, burn down destroyers, and you should be fine.
Comment by RedAxe
2012-07-24 02:51:07
Gallente Standings Hits
1/3: 0.0%, Combat - Aggression
2/3: 0.02% Combat - Ship Kill
3/3: 0.02% Combat - Ship Kill
2.4% Combat - Ship Kill
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