Revision [3584]
This is an old revision of ConvoyAttack5am made by JohnnyNeumonnic on 2009-02-07 11:18:37.
Convoy Attack, Level 5
Last edited by JohnnyNeumonnic
Sat, 07 Feb 2009 11:18 UTC
Sat, 07 Feb 2009 11:18 UTC
Faction: Amarr
Mission type: Deadspace with gate
Web/Scramble: All Frigates - Divine Imperials
Extras: Heavy NOS, Tracking Disrupter
Damage dealt: EM 54% / Therm 46%
Recommended damage dealing: EM/Therm
Recommended ships: Maelstrom w/ Passive Tank, but recommend more DPS
Acceleration Gate into Deadspace
Pocket 1
Enemy ships sit to your left at 60-110km away from your warp-in point. Full-Room Aggro upon your first shot:4 x Freighters (Imperial Freighters) orbit at 70k
4 x Frigates (Divine Imperial Napat) orbit at 10k, Web/Scramble, Tracking Disrupter
17 x Battleships
(4 x Imperial Templar Diviner) orbits at 21k, Heavy NOS, Tracking Disrupter
(3 x Imperial Templar Dominator) orbits at 17k
(5 x Imperial Templar Martyr) orbits at 49k
(2 x Imperial Templar Torah) orbits at 44k
(3 x Imperial Templar Judgment) orbits at 49k
Tips:
- Use a Passive Tank because of the Diviners (NOS) that approach you at 1120m/s. Or kill them first, or plan a capacitor that receives an extra 80 units/sec.
- Freighters deal no damage but orbit at 70km and take over 142,000 HP each to destroy
- I have thrown off Full-Room Aggro by leaving the room, returning and selectively aggressing certain groups that have approached quickly and separated from the others. Diviners and Dominators can be aggressed separately this way.