Revision [3606]
This is an old revision of LiberateTheMiners5ca made by JohnnyNeumonnic on 2009-02-09 12:34:01.
Liberate the Miners, Level 5
Last edited by JohnnyNeumonnic
Mon, 09 Feb 2009 12:34 UTC
Mon, 09 Feb 2009 12:34 UTC
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace with Gate
Web/Scramble: Stasis Towers, All Frigates 25-50% chances of Web and/or Scramble
Extras: Caldari Energy Neutralizer Sentry IIIs, ECM Jamming
Damage dealt: Kinetic 79% / Therm 21%
Recommended damage dealing: Kin/Th
Recommended ships: Completed in Maelstrom w/ Passive Tank but recommend more support
Acceleration Gate into Deadspace
Single Pocket
All groups aggro within 10 seconds of warp-inTower Sentries
Between 25-80km away2 x Caldari Heavy Missile Batteries
5 x Caldari Cruise Missile Batteries
2 x Tower Sentry Caldari IIIs
2 x Caldari Stasis Towers
2 x Caldari Energy Neutralizer Sentry IIIs (Destroying Neutralizers will spawn replacements 3 times, after which there will spawn 6 jamming frigates)
Group 1 – Broken Metallic Crystal Asteroid
70km from warp-in4 x Battleships (State Shukuro Shogun) orbits at 33k
Group 2 – Caldari Control Tower
45k from warp-in4 x Frigates (Taibu State Nagasa/Shinai) orbits at 3k, Web/Scramble
2 x Frigates (Taibu State Tachi) (separate) orbits at 10k, Web/Scramble, 28% ECM Jammer
4 x Battleships (State Shukuro Daijo/Bishamon) orbits at 33k, (Trigger 1)
Group 3 – Cloven Grey Asteroid
55k from warp-in4 x Battleships (State Shukuro Taisho/Tenno*) orbits at 50k/29k, *2% ECM Jammer, (Trigger 2)
- Spawn 1
Around Caldari Control Tower4 x Battleships (State Shukuro Shogun/Bishamon) orbits at 33k
- Spawn 2
Around Cloven Grey Asteroid4 x Battleships (State Zen/Oshiro*) orbits at 35k/29k, *2% ECM Jammer, Trigger 3
- Spawn 3
Around Cloven Grey Asteroid4 x Battleships (State Shukuro Bishamon/Shogun) orbits at 33k, Trigger 4
- Spawn 4
Around Cloven Grey Asteroid2 x Battleships (State Shukuro Nagashin) orbits at 68k
Tips
- Consider FoF missiles and setting drones to “Aggressive” for when you are unable to target because of Jammers
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries which re-spawn themselves 3 times, and then spawn frigates
- Or plan a capacitor that receives an additional 80 units/s
- Maximum damage dealing of initial groups are 1,740 hp/s (Kin: 84%, Therm: 16%)
- Final Nagashins quickly retreat to 68k orbits so try to be in close position before they spawn
- Mission flagged complete when all ships are destroyed