Revision [3864]
This is an old revision of Fortress5am made by JohnnyNeumonnic on 2009-03-06 22:50:06.
The Fortress, Level 5
Last edited by JohnnyNeumonnic
Fri, 06 Mar 2009 22:50 UTC
Fri, 06 Mar 2009 22:50 UTC
Faction: Amarr
Mission type: Encounter
Space type: Normal Space. No Gate
Web/Scramble: All Frigates
Extras: Amarr Energy Neutralizer Sentry IIIs
Damage dealt: EM 60% / Therm 40%
Recommended damage dealing: EM / Therm
Recommended ships: (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters
Direct warp into Normal Space. No Gate
Warp-In
Ships 45-55km from warp-in unless you select to warp to a different distance. All ships aggro at warp-in8 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, Web/Scramble
6 x Battlecruisers (Imperial Templar Champion/Justicar) orbits at 10-22km
6 x Battleships (Imperial Templar Dominator/Ultara) orbits at 17-49km
4 x Tower Sentry Amarr III
4 x Amarr Cruise Missile Batteries
8 x Amarr Energy Neutralizer Sentry IIIs
Capital Ship Maintenance Array Spawns:
When the Maintenance Array is reduced to 40% Shields there spawns
10 x Fighters (Imperial Fighter) Capital Ship Maintenance Array Guards, orbit at 3km
When the Maintenance Array is reduced to 50% Armor, there spawns
4 x Frigates (Divine Imperial Imran/Sixtus) orbits at 4km, Web/Scramble
6 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, NOS
8 x Battleships (Imperial Templar Martyr) orbits at 49km
4 x Tower Sentry Amarr III
When the Maintenance Array is reduced to 50% Hull there spawns
10 x Fighters (Imperial Fighter) Capital Ship Maintenance Array Guards, orbit at 3km
Tips
- Use a Passive Tank and save time by not having to destroy Energy Neutralizer Sentries
- Maximum damage dealing of initial groups are 1,635hp/s (EM 60%, Therm 40%)
- Mission flagged complete Maintenance Array is destroyed, whether all ships are destroyed or not