Revision [4098]

This is an old revision of AngelStrike3 made by WolfBiss on 2009-04-08 18:56:10.

 

Angel Strike, level 3


Ten part mission. This shows the first 4 that is common for all factions.

Last edited by WolfBiss
Wed, 08 Apr 2009 18:56 UTC


Part 1 - Ambush in the Dark


Faction: Pirate
Mission type: Encounter
Space type: Deadspace with gates.
Damage dealt: EM, Explosive, Kinetic
Recommended damage dealing: EM, Explosive

Pocket 1


Group 1, 10km, Aggro

2x tower sentry II
2x rouge pirates

Group 2, 60km

4x rouge pirates
1x rogue pirate raider

Rouge pirates web and scramble.

Grab the prisoners from the cargo container needed for mission completion.

Structures do not drop loot.

Part 2 - The interrogation


Mission type: Courier

1 unit of prisoners (1.0 m3)

Part 3 - The kidnapping


Faction: Mercenary
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic, Thermal, EM
Recommended damage dealing: Kinetic/Thermal


Pocket 1


Three groups at initial warp in, no aggro.

Attack group to right, no aggro from others

3 Mercenary corporals
4 Mercenary fighters

Attack left group,

4 Mercenary elite fighters
2 Mercenary commanders

Attack Middle group

2 Mercenary wingman (scramble)
1 Mercenary lieutenant
1 Drazin Jaruk (web)

Get 3 Drazin Keycard from his habitat, needed to activate gate.

Found 8 omber roids size 326m.

Pocket 2


2 Mercenary wingman (scramble)
1 Mercenary lieutenant
1 Zerak Cheryn (EW invulnerable, web)

Get prisoners from dropped cargo container.

Loot from structures

Part 4 - Possible Leads


Mission type: Courier

1 unit of data chip (0.1m3)

Part 5 to 10


For Blood Raiders: AngelStrike3br Link
For Gurista Pirates: AngelStrike3gu Link
For Sansha Nation: AngelStrike3sa Link
There is one comment on this page. [Display comment]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki