Revision [4339]
This is an old revision of SmugglerInterception4br made by GouvViki on 2009-05-27 15:55:55.
Smuggler Interception, Level 4
Last edited by GouvViki:
Updated Group 4 in Pocket 1
Wed, 27 May 2009 15:55 UTC
Updated Group 4 in Pocket 1
Wed, 27 May 2009 15:55 UTC
Faction: Blood Raiders
Mission type: Encounter
Space type: Deadspace
Damage dealt: EM/Therm
Web/Scramble: Elite Frigates (Elder)
Extras: NOS , Tracking Disruptor
Recommended damage dealing: EM, Thermal
Recommended ships: Raven, CNR, Dominix, Drake, Cerberus
Note: Drones might be aggroed. Pocket aggro can be managed by attacking the correct NPC groups.
Pocket 1
Gate is locked until all enemies destroyedNO aggro on warp in.
Group 1: Minmatar Military Station Ruins (50-75km)
2x Frigates (Corpii Diviner/Raider/Herald)2x Cruisers (Corpum Arch Sage/Arch Priest)NOS (Sage)
2x Battleships (Corpus Prophet/Archon)
Group 2: Ripped Superstructure (80-85km)
3x Cruisers (Corpum Arch Priest/Arch Sage)NOS (Sage)2x Battlecruisers (Corpior Bishop)
Group 3: Acceleration Gate (90-95km)
3x Cruisers (Corpum Revenant/Arch Templar) Tracking Disruptor3x Battleships (Corpus Prophet/Archon/Oracle)
Group 4: Dysfunctional Solar Harvester (90-105km)
3x Cruisers (Corpum Sage/Shadow Sage)Tip:
- Attacking Group 1 OR 3: Aggroes whole pocket.
- Attacking Group 2 OR 4: Aggroes Group 1 & 3 only. The last group will remain neutral and can be aggroed separately.
Pocket 2
NO aggro on warp in.
Group 1: Ripped Superstructure (55-70km)
8x Frigates (Corpii Upholder/Raider/Diviner/Herald)2x Elite Frigates (Elder Corpii Worshipper) Web/Scramble
Group 2: Ammatar Holy Dome/Ruined Monument (70-80km)
10x Cruisers (Corpum Arch Priest/Arch Sage/Arch Templar/Revenant) NOS/Tracking Disruptor2x Battleships (Corpus Prophet/Archon)
Group 3: Ruined Stargate (60-75km)
2x Blood Raider Personnel Transport6x Cruisers (Corpum Arch Sage/Arch Priest) NOS
4x Battleships (Corpus Oracle/Prophet/Apostle/Archon)
Group 4: Ripped Superstructure (90-95km)
4x Frigates (Corpii Herald/Upholder)5x Cruisers (Corpum Sage)
Tip:
- NO pocket aggro when either Group 1 is attacked. Eliminate them first to prevent from being swamped with too many ships.
- Aggro for Group 2 & 3 are tied with each other. Attacking either will aggro the other
- The mission is flagged completed once you’ve killed off ALL Blood Raider Personnel Transport.
Blitz
Kill all ships in the first pocketWarp to second pocket, kill the Personnel Transports
Either run to a Personnel transport, and loot the 10 militants inside, or if you have militants already, just use those