Revision [4356]

This is an old revision of GreaterGood1 made by AnathemaMatou on 2009-06-04 15:04:14.

 

Greater Good, 5 Parts (Level 1)


Last edited by AnathemaMatou:
file name convention, some editing
Thu, 04 Jun 2009 15:04 UTC

Part 1 of 5: Misplacing Supplies


Faction: N/A
Mission Type: Courier

Pick up and deliver 25 units of frozen food for your agent.


Part 2 of 5: Distasteful Matters


Faction: Minmatar
Mission Type: Encounter
Space Type: Normal
Damage dealt: Exp, Kin
Recommended damage dealing: Ken, Thermal
Recommended ship type: Cruiser

6x Frigates (convoy guards)
3x small industrial (minmatar relief convoy)

There doesn't appear to be any negative faction hits from destroying these ships.


Part 3 of 5: Poisoning the Well


Faction: N/A
Mission Type: Courier

Deliver 1 unit of food borne toxin.


Part 4 of 5: Drastic Measures


Faction: Amarr
Mission Type: Encounter
Space Type: Normal
Damage dealt: EM, Thermal
Recommended damage dealing: Therm, Kin
Recommended ship type: Cruiser

2x Frigates (amarrian escort)
1x Fighter (concord committee vessel)
Doesn't appear to be a faction hit for killing the concord ship.


Part 5 of 5: Strong Stomach


Faction: Amarr
Mission Type: Encounter
Space Type: Deadspace with gates
Damage dealt: EM, Thermal
Recommended damage dealing: Therm, Kin
Recommended ship type: Cruiser

Pocket 1

(agro on warp in 15km)

2x Frigate (Imperial Forian, Matendi)
2x Cruiser (Imperial Muzakir, Templar Muzakir)

Pocket 2


10x Frigates (Imperial Disciple, Haran, Matendi)
All agro on warp in from about 40km

7 units of freed slaves drop from the asteroid colony.


CategoryCleanup
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