Revision [4488]

This is an old revision of PirateInvasion3gu made by NicCage on 2009-07-05 16:20:53.

 

Pirate Invasion, level 3


Last edited by NicCage:
Minor typo fixes
Sun, 05 Jul 2009 16:20 UTC

Faction: Guristas
Mission type: Deadspace
Damage dealt: Kin, Therm
Web/Scramble: Dire Pithi Arrogator
Extras: Jamming
Recommended damage dealing: Kin, Therm
Recommended ships: Battlecruisers, Recons, HACs

Guarding the Gate


Aggro from all, 20km from warp-in.

7x EW Frigates (Pithi Despoilers/Saboteurs) (Jam)
2x Interceptors (Dire Pithi Arrogators)

As usual with npc jammers, there is only one jamming period. Wait it out and then blast them all, or let your drones do it.

Pocket 1


No aggro on warp in. Shoot anything and the entire pocket aggros.

Group 1

about 50km around warpgate

5x Pithum Cruisers
1x Battlecruiser [Pithatis Assaulter -- 138k]

Group 2

at 60-80km from gate (around war installation).

5x Frigates
3x EW Cruisers (Pithum Nullifier/Annihilator) (may Jam)

War installation drops t1 loot.

Pocket 2


Only Group 1 aggros on warp in.

Group 1

8x Frigs/Destroyers at 30km range

Group 2 (25-40km)

7x Cruisers/Battlecruisers (varies, typically quite strong jamming in this group)

Group 3 (50-65km)

7x Cruisers/Battlecruisers (varies)

It's possible to shoot the groups in the given order without aggroing the other. However shooting group 3 will aggro group 2.
Group 2 contains the (Pithum Killer) Caracal

Pocket 3


Group 1

Auto Aggros
4x Frigate
3x Destroyer

Group 2

8x Cruisers

Group 3

3x Cruiser
3x Battlecruiser

Blitz: Group 2 not required for completion. Group 3 can be range-aggressed without pulling Group 2 (however you then get drone aggro from Group 2).

Roids:
35 x Veld, content not measured
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