Revision [4824]

This is an old revision of LostThatBet1 made by GouvViki on 2009-08-15 15:41:29.

 

Lost That Bet (Level 1 Multi-Part Mission Arc)


Last edited by GouvViki
Sat, 15 Aug 2009 15:41 UTC



Lost That Bet (1 of 5)


Type: Courier
Cargo: one unit of Dolls (specific item) (1.0 m3)



Lost That Bet (2 of 5)


Type: Deadspace - "do not shoot at anybody"
Pickup: one unit of Dolls (repackaged) (1.0 m3)

(no gate)

Single Pocket


no initial spawn.

Mercenary Rookie shows up and disappears - keep waiting
Mercenary Rookie appears again, drops the dolls and disappears.



Lost That Bet (3 of 5)


Type: Deadspace
Pickup: four units of Dolls (repackaged) (4.0 m3)

(no gate)

Pocket 1


no initial spawn.

One "Cargo Container - Dolls", about 30km away. Go figure.


Pocket 2


Same.


Pocket 3


Once more. Did I mention you want to bring an afterburner?


Pocket 4


Yay, another "Cargo Container - Dolls".
Mission completion trigger: distance to container.



Lost That Bet (4 of 5)


Type: Deadspace (Mining) - "[...] mine through those rocks until the canister [with the Dolls] pops out."
Pickup: one unit of Dolls (repackaged) (1.0 m3)

"Don't you hear them? The dolls?
They're all laughing at me."

(no gate)

Single Pocket


25 Veldspar Asteroids (1 unit of Veldspar each).
Removal of all asteroids triggers container spawn and mission completion.


Bring a ship with lots of max targets. LOTS.



Lost That Bet (5 of 5)


Type: Deadspace (Kill)
Pickup: one unit of Corpse of Enlil Bel (1.0 m3)

(no gate)

Single Pocket


1x Named Frigate -- you kill this.
It throws Flameburst [therm] light missiles, but slowly. Two semi-decent weapons will be enough.

Mineable Asteroid info
16 Veldspar asteroids, - 895k Units total.
16 Scordite asteroids, - 990k Units total.
Asteroids vary from 30.000 to 90.000 Units each.
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