Revision [4848]

This is an old revision of RightToRule4p1 made by SturmWolke on 2009-08-16 18:48:09.

 

Right to Rule, Level 4 Epic Arc

Last edited by SturmWolke:
rough first draft
Sun, 16 Aug 2009 18:48 UTC


Starter agent: Karde Romu
Location : Kor Azor Prime (Karde Romu, MIO Agent Beacon)
Standings required : 6.8 (Amarr)

Chapter 1 : Interference


Mission 1 - Aiding an Investigator


Report to Kandus Sandar in Nahyeen (Nahyeen VI - Ministry of Internal Order Assembly Plant).


Mission 2 - Late Reports


Faction: Sanshas Nation
Mission type: Encounter
Space type: Normal space
Web/Scramble: Elite frigates
Extras: Heavy tracking disruption (Elite cruisers & Battleships)

Single Pocket


Last ship killed from each group will trigger a new wave of spawns.

Initial Group: (28-37km)

4x Elite frigates (Centii Loyal Minion) Scramble
3x Battleships (Centus Mutant Lord)

Reinforcement Wave 1: (27-32km)

3x Elite cruisers (Centum Loyal Beast) Tracking disruptor
3x Battleships (Centus Beast Lord) Tracking disruptor

Reinforcement Wave 2: (36-41km)

4x Elite frigates (Centii Loyal Manslayer) Scramble
3x Battleships (Centus Dark Lord)

Tips


Mission 3 - The Outclassed Outpost


Faction: Sanshas Nation
Mission type: Encounter
Space type: Normal space
Web/Scramble: Elite frigates
Extras: Heavy tracking disruption (Elite frigates & Battleships)

Single Pocket


Last ship killed triggers wave.

Initial Group: (24-31km)

4x Elite frigates (Centii Loyal Savage) Tracking disruptor
3x Battleships (Centus Plague Lord) Tracking disruptor

Reinforcement Wave 1: (85-87km)

3x Elite frigates (Centii Loyal Minion) Scramble
3x Battleships (Centus Beast Lord)

Reinforcement Wave 2: (68-75km)

3x Elite frigates (Centii Loyal Manslayer) Scramble
3x Battleships (Centus Dark Lord)

Tips



MISSION 4 Raging Sansha (Encounter) (Sanshas Nation)
Raging Sansha Objectives
The following objectives must be completed to finish the mission:

Objective
Destroy the Sansha ships; Capture their commander if possible.

Normal Space
EW - web/Tracking Disruptor
Notes - heavy Tracking Disruptor

Single Pocket

Sansha Commander runs away and disappears after it receives any damage.
Trigger for 2nd wave - one of the cruisers
Trigger for 3rd wave A - one of the elite frigates
Trigger for 3rd wave B - one of the elite cruisers

Initial (31-54km)
3x Elite frigates (Centii Loyal Savage/Manslayer) tracking disruptor
2x Cruisers (Centum Juggernaut) tracking disruptor
2x Elite cruisers (Centum Loyal Mutilator)
3x Battlecruisers (Centatis Daemon)
6x Battleships (Centus Dread Lord/Overlord)

2nd Wave (85-87km)
4x Elite frigates (Centii Loyal Servant/Butcher) web
2x Elite cruisers (Centum Loyal Execrator/Slaughterer) tracking disruptor

3rd Wave A (30km)
2x Cruisers (Centum Torturer)

3rd Wave B (32-38km)
1x Elite frigates (Centii Loyal Manslayer)
3x Elite cruisers (Centum Loyal Torturer/Slaughterer) tracking disruptor
1x Battleships (Centus Plague Lord) tracking disruptor

Last ship killed completes mission.
Structures and Slave Transports hold no loot.


MISSION 5 Cowardly Commander (Encounter) (Sanshas Nation)
Cowardly Commander Objectives
The following objectives must be completed to finish the mission:

Objective
Chase down the Sansha Commander.

EW - web/Tracking Disruptor
Notes - heavy Tracking Disruptor
All Pockets allow MWD
No standings lost for Pocket 3 Amarr ships.

Acceleration Gate

Trigger for 2nd wave - last ship killed

Initial (15-28km)
4x Elite frigates (Centii Loyal Ravener) web
3x Battleships (Centus Plague Lord) tracking disruptor
2x Tower Sansha Sentry III

2nd Wave (22-28km)
4x Elite frigates (Centii Loyal Butcher) web
3x Battleships (Centus Dark Lord)

Pocket 1

Acceleration gate is 55km away.
Trigger for 2nd wave - last ship killed

Initial (58-67km)
3x Elite frigates (Centii Loyal Slavehunter) tracking disruptor
4x Battleships (Centus Dark Lord)
2x Tower Sansha Energy Neutralizer
2x Tower Sansha Sentry III

2nd Wave (62-64km)
3x Battlecruisers (Centatis Daemon)
3x Battleships (Centus Beast Lord) tracking disruptor

Pocket 2
Acceleration gate is 15km away.
Trigger for 2nd wave A - one of the battlecruisers
Trigger for 2nd wave B - one of the elite cruisers

Initial (16-28km)
4x Elite frigates (Centii Loyal Ravener) web / scramble
4x Elite cruisers (Centum Loyal Torturer)
3x Battlecruisers (Centatis Daemon)
4x Battleships (Centus Plague Lord) tracking disruptor
1x Tower Sansha Energy Neutralizer
2x Tower Sansha Sentry III

2nd Wave A (23-32km)
4x Elite frigates (Centii Loyal Plague)
3x Battleships (Centus Overlord)

2nd Wave B (40-51km)
3x Elite frigates (Centii Loyal Minion) web
4x Battleships (Centus Dread Lord)

Pocket 3
Trigger for 2nd wave A - one of the battleships
Trigger for 3rd wave A - one of the battleships in A1

Initial (43-46km)
2x Elite frigates (Divine Imperial Sixtus) web
3x Cruisers (Imperial Templar Tamir/Donus)
3x Battleships (Imperial Martyr/Dominator)

2nd Wave
A1 (35-39km)
2x Battlecruisers (Imperial Champion/Templar Justicar)
4x Battleships (Imperial Templar Ultara/Dominator)

A2 (98-102km)
2x Elite frigates (Divine Imperial Valok/Paladin)
3x Elite cruisers (Divine Imperial Tamir) tracking disruptor
3x Battleships (Imperial Martyr/Ultara/Templar Torah)

3rd Wave (30-37km)
3x Destroyers (Imperial Templar Caius)
2x Battlecruisers (Imperial Templar Phalanx)
2x Battleships (Imperial Templar Martyr)
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