Revision [4884]
This is an old revision of RightToRule4p3 made by SturmWolke on 2009-08-18 22:15:52.
Right to Rule, Level 4 Epic Arc
Chapter 3 : The Old Guard
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Mission 14 - Interrogation: Catching the Scent
Faction: Sanshas Nation
Mission type: Encounter
Space type: Normal space
Damage dealt: EM/Therm
Web/Scramble: NA
Extras: Tracking disruption (Elite frigates)
Recommended damage dealing: EM (best), Therm (secondary)
Single Pocket
The new wave of spawns are triggered by killing off the last ship from each hull group.
Initial Group: (58-66km)
3x Elite frigates Sansha Stragglers (Centii Loyal Savage/Slavehunter) Tracking disruptor5x Cruisers Sansha Stragglers (Centum Mutilator) Trigger (Wave 1 - Cruisers)
6x Battleships Sansha Stragglers (Centus Dread Lord/Overlord) Trigger (Wave 1 - Battleships)
Wave 1: (60-64km)
4x Cruisers (Centum Hellhound/Fiend) Trigger (Wave 2 - Cruisers)5x Battleships Sansha Stragglers (Centus Dread Lord/Dark Lord) Trigger (Wave 2 - Battleships)
Wave 2: (60-64km)
3x Elite cruisers (Centum Loyal Torturer) Trigger (Wave 3 - Cruisers)4x Battleships (Centus Dread Lord/Tyrant) Trigger (Wave 3 - Battleships)
Wave 3: (60-64km)
2x Elite cruisers (Centum Loyal Fiend)3x Battleships (Centus Tyrant)
Tips
- Last ship killed in this pocket flags the mission objective as completed.
- It drops the Sansha Command Signal Receiver. Don't forget to loot it.
Mission 15 - Falling into Place
Faction: Mercenaries (Amarr Empire ships)
Mission type: Encounter
Space type: Normal space
Damage dealt: EM/Therm
Web/Scramble: NA
Extras: NA
Recommended damage dealing: EM (best), Therm (secondary)
Single Pocket
The Linked Broadcast Array Hub sits 17km away.
Rescue Group:
4x Cruisers (Independent Green-Crewed Augoror)3x Battleships (Independent Green-Crewed Abaddon)
Tips
- Put the Homemade Sansha Beacon into the Linked Broadcast Array Hub container to spawn the Rescue Group.
- Last ship killed in this pocket flags the mission objective as completed.
Mission 16 - Making an Arrest
Single Pocket
Harkan's Manor sits 37km away. Warp-in and destroy his manor.
Approach the location to trigger mission objective completion.
Mission 17 - An Unfortunate End
Report to Riff Hebian in Palas (Miyan Security Forces Beacon).
Mission 18 - Panic Response
Faction: Sanshas Nation
Mission type: Encounter
Space type: Normal space
Damage dealt: EM/Therm
Web/Scramble: NA
Extras: NA
Recommended damage dealing: EM (best), Therm (secondary)
Single Pocket
The Sentry Group shows up after several seconds.
The Amarr Energy Neutralizer Sentry III is a tough target to destroy.
Initial Group: (41-48km)
4x Frigates (Centii Servant)4x Cruisers (Centum Ravisher)
1x Battleships (Centus Tyrant)
Sentry Group: (46-48km)
4x Amarr Cruise Missile Batteries Paradise (EM) cruise missiles1x Amarr Stasis Tower
1x Amarr Energy Neutralizer Sentry III
Tips
- Target and destroy the energy neutralizer before anything else.
- Destroying the Amarr Energy Neutralizer Sentry III flags the mission objective as completed.
Mission 19 - The Right to Rule
Faction: Sanshas Nation
Mission type: Encounter
Space type: Normal space
Damage dealt: EM/Therm
Web/Scramble: NA
Extras: Tracking disruption (Cruisers/Elite cruisers & Battleships)
Recommended damage dealing: EM (best), Therm (secondary)