Revision [6216]
This is an old revision of RoidRage2 made by ZaetarSinescha on 2010-03-14 23:39:12.
Roid Rage, Level 2
Last edited by ZaetarSinescha:
Initial Post
Sun, 14 Mar 2010 23:39 UTC
Initial Post
Sun, 14 Mar 2010 23:39 UTC
Faction: Amarr
Mission type: Encounter
Space type: Normal (FW warp beacon seen system wide)
Damage dealt: EM/Therm
Extras: Conditional Waves
Web/scramble: None
Recommended damage dealing: EM/Therm
Recommended ships: Rifter, Thrasher
Video: n/a
Pocket 1
Upon warp in, there 6 rats:
3 Industrial (Imperial Courier, Distance: 35km, no aggro)
3 Frigate (Imperial Exarp and one other;
Begin Firing upon her, however, once she reaches a certain level of Armor Damage, she will call in reinforcements, listed below:
Reinforcement waves will aggro on your drones
Group 1 (Spawns when 1st Imperial Courier is at Approx 50% Armor)
1 Destroyer, (Imperial Templar Paladin), Distance: 15km5 Frigates, (Imperial Exarp), Distance: 15km
After all these and the two closely grouped industrials are killed the mission is complete (you will get a message in local). You can kill the third industrial optionally.
Group 2 (Spawns when 3rd Imperial Courier is at Approx 50% Armor)
1 Destroyer, (Imperial Templar Paladin), Distance: 15km1 Frigate, (Imperial Exarp), Distance: 15km