Revision [6548]

This is an old revision of OpeningMoves2aman made by ZepH on 2010-06-13 17:31:38.

 

Opening Moves, Level 2


Last edited by ZepH
Sun, 13 Jun 2010 17:31 UTC

Faction: Amarr Empire (and Angel Cartel)
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kinetic, Thermal
Recommended ships: Cruiser-type

Single Pocket


Group 1, 20km, Aggro on Warp In


2x Imperial Haran (Frigate)
1x Imperial Felix (Frigate)
1x Imperial Templar Caius (Frigate)
1x Imperial Paladin (Destroyer)

Group 2, 10km (if you destroy the Fuel Depot)

The destruction of the fuel depot is not required for the completion of the mission.

5-7 x Frigate (Angel Cartel)

Structures
No Loot.
There are 6 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki