Revision [6549]
This is an old revision of OpeningMoves2aman made by ZepH on 2010-06-13 18:36:02.
Opening Moves, Level 2
Last edited by ZepH
Sun, 13 Jun 2010 18:36 UTC
Sun, 13 Jun 2010 18:36 UTC
Faction: Amarr Empire (and Angel Cartel)
Mission type: Encounter
Space type: Deadspace without gates
Damage dealt: Kinetic, Thermal
Recommended ships: Cruiser-type
Single Pocket
Group 1, 20km, Aggro on Warp In
1x Destroyer (Imperial Templar)
5x Frigate (Imperial Haran/Felix/Paladin)
Group 2, 10km (if you destroy the Fuel Depot)
The destruction of the fuel depot is not required for the completion of the mission.5-7 x Frigate (Angel Cartel)