Revision [6618]
This is an old revision of CostOfGreenerGrass2Gallente made by FelyzaWish on 2010-07-01 01:17:40.
The Cost of Greener Grass, Level 2
Last edited by FelyzaWish:
cleanup, corrections, additions, apply template
Thu, 01 Jul 2010 01:17 UTC
cleanup, corrections, additions, apply template
Thu, 01 Jul 2010 01:17 UTC
Faction: Gallente
Mission type: Encounter
Space type: Deadspace
Damage dealt: Thermal/Kinetic
Extras: Sensor Dampening - Federation Manica/Libertus/Nauclarius
Recommended damage dealing: Kinetic/Thermal
Recommended ship classes: Cruiser, Battlecruiser
Recommended generic setup: Fast DPS, Some Tank
Warp in
Group 1 (30km)
4x Frigate (Federation Insidiator, Federation Praktor Balra)1x Cruiser (Federation Misthios)
1x Cruiser (Federation Hastatus)
- Killing the last ship in the group triggers Group 2
Group 2 (30km)
1x Cruiser (Federation Nauclarius) Sensor Damp- Attacking the Federation Nauclarius triggers Group 3
- Killing the Federation Nauclarius triggers Group 5
Group 3 (30km)
4x Frigate (Federation Manica, Federation Libertus) Sensor Damp- Killing the last ship from this spawn triggers Group 4
Group 4 (20km)
3x Cruiser (Federation Hastarius, Federation Loras)Group 5
1x Cruiser (Caldari Traitor)- Strong armor tank
Blitz
Kill first group, focus and kill the spawned cruiser, kill Traitor that spawns, loot DNA, warp outMineable Asteroids
13x VeldsparStructures
About a dozen; Battery, Elevator, Lookouts dropped nothingHint
- Most ships stay 5km-8km, a couple cruisers stay 20km, plan accordingly