Revision [6648]
This is an old revision of DamselInDistress4 made by RichardLOwens on 2010-07-03 05:34:52.
The Damsel In Distress, Level 4
Last edited by RichardLOwens:
no scanner sentury
Sat, 03 Jul 2010 05:34 UTC
no scanner sentury
Sat, 03 Jul 2010 05:34 UTC
Faction: Mercenaries
Mission type: Encounter
Space type: Normal space (aka MWD works)
Damage dealt: All types. Heavy Kin/Therm, Exp, EM
Web/scramble: Spider Drone
Extras: NA
Recommended damage dealing: Therm (best all round), Kin (secondary)
Recommended ship: Sleipnir, Raven, CNR, Dominix, Typhoon, Maelstrom, Abaddon
Video: http://www.youtube.com/watch?v=xMaeKreI4-4
Note: Great mission for looting/salvaging if you sit still and tank the mostly close orbit NPC ships.
Single Pocket
Auto-aggro from Initial Group at warp-in.
It is recommended that you set your drones to passive to avoid hitting the trigger ship (Kruul) accidentally.
All spawns will appear near the Kruul's Pleasure Garden structures. They may target drones/fleets members.
Warning
- Spawn 1 is triggered when Kruul is attacked. Make sure you save him for last. (Be careful if you have uber skills, if you insta-pop him you don't get the spawn. Use only a target painter without guns so you cause the spawn but don't damage him.)
- Spawn 2 is triggered when Kruul's Pleasure Garden is damaged to ~25% armor remaining.
- Spawn 3 is triggered when Kruul's Pleasure Garden is damaged to ~40% hull remaining.
The Damsel is in Kruul's Pleasure Garden which sits the farthest away from the warp in Beacon.
Don't waste your time on Kruul's Pleasure Garden closest to the warp-in Beacon. There is nothing in it.
WARNING: When you blow up Kruul's Pleasure Garden it will emit a blast radius of 30-40KM and hit 3000 Explosive Damage at 0% Explosive resistance.
Initial Group (Auto-aggro): (25-35km)
2x Frigates (Kruul's Henchmen)4x Cruisers (Pleasure Hub Guardian - Mercenary Commmander/Corporal) Scourge Heavy Missile
3x Battleships (Pleasure Hub Sentinel - Mercenary Overlord) Scourge Heavy Missile
1x Cruiser (Kruul) Trigger Havoc Heavy Missile
Spawn 1 (Auto-aggro):
Triggered when Kruul is attacked. 6x Battleships (Pleasure Hub Sentinel - Mercenary Overlord) Scourge Heavy MissileSpawn 2 (Auto-aggro):
Triggered when Kruul's Pleasure Garden is damaged to ~25% armor remaining. (this is actually 2 spawn that are triggered often at the same time due to uber skills)2x Spider Drone I Web
4x Cruisers (Pleasure Hub Guardian - Mercenary Corporal) Scourge Heavy Missile
4x Battleships (Pleasure Hub Sentinel - Mercenary Overlord) Scourge Heavy Missile
Spawn 3 (Auto-aggro):
Triggered when Kruul's Pleasure Garden is damaged to ~40% hull remaining.5x Frigates (Seven Death Dealer)
3x Cruisers (Seven Assassin) Havoc Heavy Missile
1x Battleship (Zor) Cataclysm Cruise Missile (always drops a junk implant but there is a chance for a second high end implant dropping.)
Tip
- Spawn 1 can be prevented from appearing if you destroy Kruul's Casino before you begin your attack on Kruul.
- Killing Kruul in one volley prevents him calling for help.
- Mission is flagged completed after you have destroyed Kruul's Pleasure Garden that holds the Damsel.
Structures
- Kruul's Casino drops NPC trade goods/passengers.
Blitz
- Kill/ignore the cruisers/battleships from the initial group.
- Destroy Kruul's Casino to prevent Spawn 1 from appearing. After this, you can either kill/ignore Kruul.
- Destroy (the correct) Kruul's Pleasure Garden and pickup the Damsel. Kill/ignore the remaining spawns as they appear.
Note
- The Explosion Wave will NOT affect any mission ships or drones, only PLAYER ships.