Revision [7330]
This is an old revision of RogueSlaveTrader3 made by DugzTor on 2011-01-22 02:06:45.
The Rogue Slave Trader, level 3
Last edited by DugzTor:
Removed: Omber roids 8x - 50k per asteroid = total
Sat, 22 Jan 2011 02:06 UTC
Removed: Omber roids 8x - 50k per asteroid = total
Sat, 22 Jan 2011 02:06 UTC
The Rogue Slave Trader, Part (1 of 2)
Faction: Blood RaidersMission type: Encounter
Space type: Normal
Damage dealt: Em, Thermal
Web/scramble: Follower/Worshipper
Recommended damage dealing: Em, Thermal
Recommended ships: Caracal, Drake, Ferox, Harbinger.
Difficulty: VeryEasy
Single Pocket
Slave Pen into hull triggers the spawn after about 5-7 minutesSingle Group:
2x Elite Frigates (Elder Corpii Follower/Worshipper) web/scram2x Cruisers (Corpum Dark Priest/Shadow Sage)
Single spawn
1x Battlecruiser (Blood Raider Slaver)Downing the Slavers, Part (2 of 2)
Faction: Blood RaidersMission type: Encounter
Space type: Normal
Damage dealt: EM, Thermal
Recommended damage dealing: Em, Thermal
Recommended ships: Ferox, Arbitrator, Drake
On Warp In
Instant aggro.Single Group
3x Frigates (Corpii Collector/Diviner/Raider) weapon disruption1x Destroyer (Corpior Cleric)
3x Cruisers (Corpum Arch Priest/Arch Sage/Arch Templar/Revenant/Dark Corpum Arch Engraver)
Asteroids
Scordite roids 10x - 25k per asteroid = total of 250kVeldspar roids 6x - 90k per asteroid = total of 540k
Safe to afk mine after clearing. 1-2 low level rats will harass you but are easily tanked. Remember not to turn in mission.
Pocket 1
The gate lands you right in the middle of a defensive square structure with sentries & ships on each corner @ 5 to 16km with a 15 second-ish delay before being aggro'd.Single group
4x Sentries (Blood Raider)4/5x Destroyers (Corpior Cleric/Converter/Devoter/Friar/Templar/Visionary)
2/3x Battlecruisers (Corpior Bishop/Shade/Blood Raider Slavers)
Because this is a normal mission space you can drop a bookmark and get out, then warp back at a range of your choice.
Note that sentries have 250km range though and will still hit you at 100km. This should however be tankable long enough to pick off the ships as they come toward you.