Revision [7395]
This is an old revision of Assault4se made by CypheredS on 2011-01-25 22:55:37.
The Assault, Level 4
Last edited by CypheredS:
Removed redundant text
Tue, 25 Jan 2011 22:55 UTC
Removed redundant text
Tue, 25 Jan 2011 22:55 UTC
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: Kin/Therm
Extras: Heavy Dampening (Guardian Chief Patrollers)
Web/scramble: Guardian Frigates
Recommended damage dealing: Kin, therm
Pocket 1
No auto aggro. Some drone aggro.Attacking Group 1 might aggro Group 2.
Attacking Group 3 aggros Group 2.
Group 4 is passive.
Distance to closest NPC is 45km.
Blitz: The gate is not locked, go straight to Pocket 2.
Group 1:
2x Frigates (Guardian Spy) (Orbit at 9km) Web/Scramble4x Cruisers (Guardian Chief) (Orbit at 17km) Damp
Group 2:
3x Destroyer (Corelior Infantry)4x Battlecruisers (Corelatis Platoon Leader/Squad Leader)
2x Battleships (Core Admiral) Trigger
Group 3:
5x Destroyers (Corelior Infantry/Sentinel)3x Battlecruisers (Corelatis Squad Leader) (Orbit at 5km)
4x Battleships (Core Flotilla Admiral/Rear Admiral)
Group 4:
4x Battleships (Core Flotilla Admiral/Vice Admiral) DampSingle Spawn:
4x Battleships (Core Vice Admiral) (Orbit at 38km)4x Frigates (Guardian Protector) (Orbit at 9km) Web/Scramble
Mineable Asteroids:
Veldspar: 1,250,000 to 1,500,000 unitsPlagioclase: 550,000 to 700,000 units
Pyroxeres: 550,000 to 620,000 units
Pocket 2
Distance to closest NPC is 16km.Blitz: The gate is not locked, go straight to Pocket 3.
Group 1: (Auto aggro)
3x Battlecruisers (Corelatis Squad Leader)6x Battleships (Core Commodore/Port Admiral)
Group 2: (Auto aggro)
4x Frigates (Guardian Agent/Spy) Web/ScrambleGroup 3:
3x Destroyers (Corelior Sentinel/Cannoneer)2x Battleships (Core High Admiral/Grand Admiral) Trigger
Single Spawn:
3x Frigates (Coreli Initiate)4x Battleships (Core Port Admiral/Vice Admiral/Grand Admiral) Damp
Pocket 3
No Agro on warp in.Distance to closest NPC is 58km.
Group 1:
2x Frigates (Guardian Agent) Web/Scramble2x Cruisers (Guardian Chief Infantry/Corelum Guardian Chief Sentinel)
3x Battlecruisers (Corelatis Squad Leader/Platoon Leader)
1x Battleship (Core High Admiral)
Group 2:
1x Cruiser (Corelum Chief Infantry)1x Battlecruiser (Corelatis Platoon Leader)
3x Battleships (Core Port Admiral/Rear Admiral)
Tip: Aggro Sequences:
Pocket 1 - Group Sequence 4 3 2 1
- Attacking Group 4 will Aggro Group 3
- Attacking Group 3 will not aggro anything else
- Attacking Group 2 will aggro Group 1