Revision [7536]

This is an old revision of AWolfByTheEars5am made by HoshiIsamu on 2011-01-30 02:15:50.

 

A Wolf by the Ears, Level 5


Last edited by HoshiIsamu:
+CategoryLevel5
Sun, 30 Jan 2011 02:15 UTC

Faction: Amarr
Mission type: Encounter
Space type: Normal Space, no gates
Web/Scramble: All Frigates
Extras: Carrier NOS, Tracking Disrupters
Damage dealt: EM / Therm
Recommended damage dealing: EM / Therm (Therm for Fighters)
Recommended ships: (2) Maelstroms w/ Active Tanks

Direct warp into Normal Space. No gates.

Warp-In

Ships at 65-115k if you warp to 0. Fighters and Carrier aggro at Warp-In. Remaining ships aggro upon your first shot.

Picture of Warp to 0

5 x Frigates (Divine Imperial Napat) Web/Scramble, Tracking Disrupter
5 x Cruisers (Divine Imperial Ambrose*/Basil*) *NOS
11 x Battlecruisers (Imperial Templar Champion/Phalanx/Justicar/Seer*) *8%Tracking Disrupter, *NOS
12 X Battleships (Imperial Templar Diviner/Judgment/Martyr/Torah/Ultara)
1 x Carrier (Imperial Redeemer) Lupus Nivius, NOS
5 x Fighters (Imperial Fighter) Carrier Support Group 1


Carrier Spawns


When the Carrier’s shields are reduced by 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 2

When the Carrier’s armor are reduced to 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 3

When the Carrier’s hull is reduced by 25%, there spawns:
5 x Fighters (Imperial Fighter) Carrier Support Group 4


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