Revision [7777]

This is an old revision of IllegalActivity3 made by HoshiIsamu on 2011-02-03 11:10:25.

 

Illegal Activity, level 3


Last edited by HoshiIsamu:
+CategoryLevel3
Thu, 03 Feb 2011 11:10 UTC


Part 1 of 3

Faction: Gallente
Mission type: Encounter
Space type: Normal
Damage Dealing: Kin/Therm (plus some EM)
Web/scramble: Navy Delta II Support Frigate
Recommended damage: Kin/Therm
Recommended ships: Hawk

Warp in

Takes a couple of minutes for the ships to warp in.

Wave 1

Won't fire back.
6x Atron class miners.

Wave 2

You may get one ship more or less of each kind
6/8x frigates (Gallente Navy Officer(Maulus)/Navy Delta II Support Frigate(Tristan))

Hint: Delta II Support Frigates are orbiting @ 1200m.

The 2nd wave has what you need to complete the mission

Blitz
You don't need to take care of miners

Loot
I know ship loot shouldn't be reported but this one is a loot you always get on that mission: miners drop Gallente Mining Laser.

Asteroids
17-18 Veldspar asteroids, quantity 350.000 unitys.

Part 2 of 3:

Faction: Gallente
Mission type: Encounter
Space type: Normal
Damage Dealing: Kin/Therm (plus some EM)
Web/scramble: Navy Delta II Support Frigate, Gallente Navy Detective.
Recommended damage: Kin/Therm
Recommended ships: Hawk

Warp in


Single Group

Instant aggro. All web/scrambles.
3x Maulus class ships ( Navy Delta II Support Frigate)
3x Celestis class ships ( Gallente Navy Detective )

Part 3 of 3:

Faction: Gallente
Mission type: Encounter
Space type: Deadspace
Damage Dealing: Kin/Therm (plus some EM)
Web/scramble: Navy Delta II support frigs, Navy Detective.
Recommended damage: Kin/Therm
Recommended ships: Hawk

Warp in


Single Ship

1x Gallente Navy Vexor
It will drop a RS Officer's Keycard, required to jump through the acceleration gate.

Pocket (after gate)

Groups 2 and 3 will aggro separately.

Group 1 (20km)

Splited in three groups surounding the warp in location. Aggro after a few sec.
3x Gallente Navy Vexor
3x Gallente Sentry Gun

Group 2 (90km right gate side)

You may get one ship more or less of each kind.
2/3x Cruisers (Gallente Navy Thorax/Gallente Navy Vexors)
2x Interceptors (Gallente Navy Gamma I Support Frigate) Web

Group 3 (90km left gate side)

90km from warp in point
3x Cruisers (Gallente Navy Thorax /Gallente Navy Vexor)

Group 4 (60km, near gate)

Warps in after a few minutes.
2x Roden Shipyards Courier (Industrial)
5x Frigates (Courier Escort=Navy Gallente Officer(Tristan))

Blitz
Pocket 2 only requires group 4 to be destroyed, so groups 2 and 3 are optional.

Asteroids
There might spawn an omber roid in the asteroid field.

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