Revision [8499]
This is an old revision of SilencetheInformant4 made by AleCium on 2011-05-06 04:17:31.
Silence The Informant, Level 4
Last edited by AleCium
Fri, 06 May 2011 04:17 UTC
Fri, 06 May 2011 04:17 UTC
Faction: Drones, Mercenaries
Mission type: Encounter
Space type: Deadspace with Acceleration Gate
Damage dealt: Th=45.06%, Kn=28.87%, Em=16.8%, Ex=9.2%
Web/Scramble: Mercenary Wingman, Spider Drones.
Extras: NA
Recommended damage dealing: Drones - EM/Therm (Exp/Kin/Therm for Elite Drone Parasite) AND Mercenaries - Therm/Kin
Recommended ships: Raven, CNR, Golem, Drake, Domi, Sleipnir
Video: http://www.youtube.com/watch?v=IgmMFYkVuXQ - Paladin
Acceleration Gate into Deadspace
Pocket 1 (Drones)
Auto-aggro from Group 1 sentries upon warp-in. Group 4 will show up several seconds after warp-in.
Note (for people with terrible tank): The constant fire from the sentry towers will erode even the heartiest of shields. Be mindful of taking damage quickly.
Attacking any of the sentry towers of Group 1 will aggro the entire pocket (this can be used to get the attention of group 3 without having to fly closer to them).
Group 2 & 4 can be attacked independently without drawing pocket aggro.
No drone aggro. You can deploy drones normally, but watch out if you have them set to aggressive. They may attack Group 1 and cause (unwanted) full aggro.
Group 1 (Auto-aggro): (50-90km)
2x Tower Sentry Drone IIGroup 2: (50km)
2x Battleships (Elite Drone Parasite)Group 3: (75-90km)
6x Cruisers/Battlecruisers (Disintegrator Alvum/Enforcer/Striker Alvatis)Group 4 : (50-60km)
3x Battleships (Elite Drone Parasite)Tip:
- Elite Drone Parasite battleships will deal heavy Thermal/Kin damage.
- Recommended order for elimination : Group 2, Group 4, Group 3 and finally Group 1.
- Recommend 2-1 ratio on Exp/EM dmg here.
- The sentry towers do not have to destroyed to be able to use the gate.
Ships detail:
Orbit | Max. Velocity |
Shield (hp) |
Armor (hp) |
Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
5x Elite Drone Parasite | 40,000m | 250m/s | 3000 | 5500 | - | 60 | 40 | 20 | 80 | 50 | 60 | 65 | - | - | 80 | 112 |
6x Disintegrator Alvum | 3,250m | 450m/s | 1500 | 600 | 26 | 56 | 46 | 36 | 26 | 56 | 46 | 36 | - | 30 | 7 | - |
2x Tower Sentry Drone II | 0m | 0m/s | 500 | 1600 | - | 60 | 40 | 20 | 60 | 10 | 25 | 35 | - | 2 | 13 | 10 |
13 total ships | Averages/Totals: | 25,000 | 34,300 | 9.4 | 58.6 | 42.2 | 25.8 | 72.5 | 46.9 | 55.3 | 59.2 | - | 186 | 468 | 579 |
Pocket 2 (Mercenaries)
Auto-aggro from Group 1 upon warp-in. This group can be eliminated safely without drawing aggro from the entire pocket.
NO drone aggro in the entire pocket. You can deploy drones normally.
Groups 2 and 3 will show up several seconds after warp-in.
There does not appear to be any proximity aggro for Group 2 as you sit close next to the warp gate.
Group 1 (Auto-aggro): (50-60km)
2x Frigates (Spider Drone I) Web3x Elite Frigates (Mercenary Wingman) Web/Scramble
5x Cruisers (Mercenary Commander)
Group 2: Acceleration Gate (8-10km)
4x Elite Frigates (Mercenary Wingman) Web/Scramble4x Cruisers (Mercenary Commander)
1x Battleship (Mercenary Overlord)
Group 3: Asteroid Mining Post (55-60km)
2x Frigates (Spider Drone I) Web1x Battleship (Mercenary Overlord - Jericho Tezmar)
1x Battleship (Mercenary Overlord - Roranok Nesmyrthas)
Group 4: Ruined Stargate (75-80km)
6x Cruisers (Mercenary Commander)1x Battleship (Mercenary Overlord - Yarl Uzbeki)
Tip:
- Recommended order for elimination : Group 1, Group 2, Group 3 and finally Group 4.
- There are 4 small omber roids (50km, 53km, 60km, 93km out from warp in) of 1200 units each.
Ships detail:
Orbit | Max. Velocity |
Shield (hp) |
Armor (hp) |
Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
4x Spider Drone I | 7,500m | 3,000m/s | 450 | 250 | 13 | 62 | 33 | 33 | 60 | 10 | 25 | 25 | 3 | - | - | - |
7x Mercenary Wingman | 8,500m | 900m/s | 325 | 325 | 15 | 50 | 45 | 30 | 70 | 10 | 25 | 25 | 10 | 11 | 4 | - |
15x Mercenary Commander | 15,000m | 400m/s | 1200 | 1800 | - | 60 | 40 | 20 | 50 | 10 | 25 | 35 | 22 | - | 7 | 28 |
4x Mercenary Overlord | 3,500m | 400m/s | 3975 | 3500 | - | 60 | 40 | 20 | 60 | - | 25 | 35 | - | - | 42 | 96 |
30 total ships | Averages/Totals: | 37,975 | 44,275 | 1.5 | 59.5 | 39.9 | 21.2 | 54.4 | 6.8 | 25 | 34.3 | 407 | 80 | 298 | 797 |
Pocket 3 (Ex-Elite Secret Agent)
Auto-aggro from Group 1 sentries upon warp-in. Some sentries at over 100km will not aggro until you approach to 99km or below.
Attacking any of the sentries will aggro the lone cruiser.
Group 1 (Auto-aggro): (60-100km)
3x Tower Sentry Drone II5x Tower Sentry Drone III
Group 2: (75km)
1x Cruiser (Ex-Elite Secret Agent - Kioran Jeraulek)Tip:
- The mission is flagged completed once you've killed the named Ex-Elite Secret Agent.
- The Road House structure drops very few T1 modules and has low hitpoints.
Blitz
- There is no blitz, you have to kill everything in Pocket 1 & 2 to get to Pocket 3.
- Pocket 3: Snipe and kill the lone cruiser. Warp out.
Structures
Sentries may drop ammo.Mining
In Pocket 2 are 4 Roids of 1200 units of Omber each (4800 units total) 56 KM to 90 KM from the entry.Ships detail:
Orbit | Max. Velocity |
Shield (hp) |
Armor (hp) |
Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
3x Tower Sentry Drone II | 0m | 0m/s | 500 | 1600 | - | 60 | 40 | 20 | 60 | 10 | 25 | 35 | - | 2 | 13 | 10 |
5x Tower Sentry Drone III | 0m | 0m/s | 1000 | 3200 | - | 60 | 40 | 20 | 60 | 10 | 25 | 35 | - | 3 | 21 | 16 |
1x Ex-Elite Secret Agent | 5,000m | 400m/s | 2225 | 2000 | 10 | 60 | 50 | 30 | 60 | 25 | 60 | 30 | 120 | 70 | - | - |
9 total ships | Averages/Totals: | 8,725 | 22,800 | 2.6 | 60 | 42.6 | 22.6 | 60 | 11.3 | 28.1 | 34.6 | 120 | 88 | 145 | 109 |