Revision [8966]
This is an old revision of CargoDelivery4se made by DraonRevive on 2011-06-30 15:27:52.
Cargo Delivery, Level 4
There are two variants of this mission, given out depending on which space your agent is in. This Serpentis variant is seen in Amarr/Caldari space, while the Blood Raiders variant is seen in Gallente/Minmatar space.
Last edited by DraonRevive:
Updated due to change in spawn.
Thu, 30 Jun 2011 15:27 UTC
Updated due to change in spawn.
Thu, 30 Jun 2011 15:27 UTC
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace without a gate, MWDs are working!
Damage dealt: Kin/Therm
Web/scramble: None
Extras: Heavy sensor dampening
Recommended damage dealing: Kin (best), Therm (secondary)
Recommended ship classes: Battleship, Command Ship, Battlecruiser, HAC, Recon, Faction Cruiser (Blitz: any fast & tanked destroyer, frigate or shuttle)
Video: http://www.youtube.com/watch?v=CQx8scQm7L4 - Blitz
The task is to "deliver" 10 units of Quafe Ultra to your agent. You arrive 40 km away from the warehouse that contains the mission item. The mission completion trigger is NOT looting that warehouse for said Quafe Ultra, but reaching a distance of 17 km from it. At the same moment as you reach 17 km a first spawn will appear. A second group can be triggered by killing all the Elite Cruisers (Corelum Chief Infantry/Sentinel). There is no need to trigger the second group.
Single Pocket
Group 1:
1x Elite Frigates (Coreli Guardian Patroller/Watchman) (Sensor Dampener)2x Cruisers (Corelum Chief Infantry/Sentinel) (Trigger)
2x Elite Cruisers (Corelum Guardian Chief Guard) (Sensor Dampener)
2x Battlecruiser (Corelatis Captain Sentry)
1x Battleship (Core Port Admiral/Core Rear Admiral)
Group 2:
3x Elite Cruisers (Corelum Guardian Chief Defender)6x Battleships (Core Port Admiral/Core Rear Admiral)
1x Battleship (Dune Conal - Core Lord Admiral) (Drone Aggressive)
Tip
- Mission is flagged completed after Group 1 has spawned.
- Note: Microwarpdrives work and a single cycle will easily get a frigate close enough to trigger the first spawn.
- Don't forget to pickup the goods from the Warehouse, unless you are using Blitz method 1 (see below).
- If you can get outside their effective gun range (about 40 km) you can easily snipe them safely.
- Dune Conal will attack drones or support ships.
Non- Blitz
To do this mission non blitz and control range (ideal for sniper setups) follow these steps:
- Warp to location in a shuttle & drop a bookmark.
- Approach the warehouse until the first spawn arrives, warp out dock up and swap to your combat vessel.
- Warp to your bookmark at any chosen range, destroy all spawns.
- Collect the goods from the warehouse, job done.
Note: It's a really bad idea to try to collect the goods before you've destroyed the spawns. Warping out from the tangle of objects can be impossible.
Blitz
- Method 2011 - Tested
- Spawns are no longer triggered by flying to the pickup location.
- Fly any ship to the pickup point, align to any gate/station, loot and run. The spawns are triggered on picking up the cargo.
- Recommended ship: Shuttle.
- Method 1 (Safest - Do not pick up goods and buy From Market instead)
- Buy the needed goods (Quafe Ultra) on the market.
- Put the Quafe in the hangar of station where the mission agent is located, then accept the mission.
- Warp to mission and fly towards Warehouse until Group 1 spawns.
- Warp out and you can complete the mission.
- Method 2 (Pick up with a fast Ship)
- Warp to the mission in a shuttle or very fast (super tanked) frigate with AB (as MWD does not work). An assault frigate is ideal for this.
- Open your cargo hold and approach the warehouse at full speed.
- Be ready to open the warehouse and drag the item to your cargo hold. Quickly warp out.
- Method 3 (Pick up with a cloaked Ship)
- Equip a cloaking device, preferably on a fast ship such as a frigate (for the speed drawback).
- Warp to the site, and when your about 25km out, turn on your Cloak.
- Turtle your way to the hanger and you'll decloak at about 3-4km from it, giving you enough time to make it the rest of the way and warp out without being targeted.
Mining
- 2,270,238 Unit Veldspar
- 60 Asteroids, average of 35k each
- Belt is a ring approx. 30km across
Bounties
6,459,228.75 ISKShips detail:
Orbit | Max. Velocity |
Shield (hp) |
Armor (hp) |
Shield Resistances (%) | Armor Resistances (%) | DPS (hp/s) | ||||||||||
EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | EM | EXP | KIN | THERM | |||||
1x Coreli Guardian Patroller | 1,750m | 440m/s | 325 | 725 | 62 | 70 | 42 | 52 | 62 | 70 | 42 | 52 | - | - | 5 | 10 |
2x Corelum Chief Infantry | 23,000m | 360m/s | 1200 | 1500 | 48 | 58 | 28 | 38 | 48 | 58 | 28 | 38 | - | - | 15 | 27 |
2x Corelum Guardian Chief Guard | 5,125m | 320m/s | 1200 | 1500 | 81 | 85 | 74 | 78 | 81 | 85 | 74 | 78 | - | - | 11 | 22 |
2x Corelatis Captain Sentry | 6,000m | 320m/s | 1200 | 1500 | 50 | 60 | 30 | 40 | 50 | 60 | 30 | 40 | - | - | 21 | 37 |
7x Core Port Admiral | 37,500m | 280m/s | 4250 | 4750 | 62 | 72 | 42 | 52 | 62 | 72 | 42 | 52 | - | - | 33 | 56 |
3x Corelum Guardian Chief Defender | 28,750m | 320m/s | 1200 | 1500 | 85 | 90 | 72 | 79 | 85 | 90 | 72 | 79 | - | - | 18 | 27 |
1x Core Lord Admiral | 8,500m | 280m/s | 4750 | 5250 | 69 | 79 | 49 | 59 | 69 | 79 | 49 | 59 | - | - | 48 | 84 |
18 total ships | Averages/Totals: | 45,625 | 52,725 | 64.2 | 73.5 | 45.4 | 54.8 | 64.3 | 73.5 | 45.6 | 55 | - | - | 435 | 735 |
CategoryLevel4