Revision [9314]
This is an old revision of WorldsCollide1ansa made by BuilderAlphaOne on 2011-09-28 12:28:44.
Worlds Collide, level 1
Last edited by BuilderAlphaOne:
respawns 3 & 4 in Sansha Base pocket added
Wed, 28 Sep 2011 12:28 UTC
respawns 3 & 4 in Sansha Base pocket added
Wed, 28 Sep 2011 12:28 UTC
Faction: Sansha Nation and Angel Cartel
Mission type: Encounter
Space type: Deadspace
Damage dealt: All kinds
Reccomended damage dealing: EM/Therm for the Sansha. Exp/Kin for Angel.
Warp-In Pocket (Warzone)
First two accelerator gates are not locked and all NPCs at first and second level are optional kills, that will respawn. Only frigate and destroyer hulls may enter the first gate. Bookmarked location has Gate to Angel Base and Gate to Sansha's Base about 45km away.Group guarding Angel Base Gate: (130km) (Automatic aggro)
7x Frigate (Gistii Hijacker/Rogue)1x Destroyer (Gistii Defacer)
Group guarding Sansha Base Gate:
5x Frigate (Centii Savages/Slavehunter)Angel Base Pocket
Nearest group will aggro upon warp-in:Wave 1 (15km) (Aggro)
2-3x Frigate (Gistii Raider/Hunter)
0-11x Faction Frigate (Angel Overseer)
Wave 2 (40km from gate)
Spawns once Wave 1 destroyed and you approach the gate.5-6x Frigate (Gistii Rogue/Hijacker)
Hint: If you wait after killing Wave 2, Wave 1 will respawn up to two more times.
Sansha Base Pocket
Wave 1 (10km) (Aggro)
2x Frigate (Centii Enslaver/Plague)
0-1x Faction Frigate (Sansha Overseer)
Wave 2 (50km from gate)
Spawns once Wave 1 destroyed and you approach gate.5x Frigate (Centii Enslaver/Plague)
Research Outpost Pocket
Single Group (Aggro)
5x Frigate (Gistii Thug/Outlaw/Rogue/Hijacker)
The Damaged Heron will contain the required 20 Ship's Crew this time, with no respawn of any NPCs or additional Ship's Crew throughout. 20 Ship's Crew is required to be brought back to agent to complete the mission.