Revision [9577]
This is an old revision of Syndication4p1 made by DeMichaelCrimson on 2011-12-17 06:57:26.
Syndication, Level 4 Epic Arc
Last edited by DeMichaelCrimson
Sat, 17 Dec 2011 06:57 UTC
Sat, 17 Dec 2011 06:57 UTC
Epic Arc Overview
Starter agent: Roineron Aviviere
Agent corporation: Impetus
Agent location: Dodixie
Standings required: 5.0 (Either Gallente faction or Impetus)
Additional skills required: ??
Important notes :
- Your standings is only checked by the starter agent. Once you are on the epic arc, subsequent agents will no longer make standings checks.
- This means, within this epic arc, you can choose to run missions for ANY faction regardless of your standings with them.
- Roineron Aviviere is able to remotely offer his first mission if you contact him through starting a conversation.
Chapter 1 : Impetus
Syndication4p2 Chapter 2
Syndication4p3 Chapter 3
Mission 1 - Impetus
Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a
That's a simple "Fly a few systems and talk to the agent there"-mission. No Strings attached.
Mission 2 - The Tolle Scar
Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/therm
Web/Scramble: possibly from Strain Decimator Alvi
Extras: None
Recommended damage dealing: Exp/therm
Acceleration Gate:
2x Battleship (Matriarch/Patriarch Alvus)
2-3x Battlecruiser (Enforcer/Striker Alvatis)
1-2x Cruiser (Disintegrator Alvum)
5-6x Frigate (Barracuda/Strain Decimator Alvi) (possible web/scramble, Strain Decimator Alvi)
This group spawns when you get within 10km of the acceleration gate to Pocket 1.
Pocket 1:
Group 1
6x Cruiser (The Pator Six)Group 2
8x Battleship (Alvus Queen/Patriarch Alvus)4x Battlecruiser (Defeater Alvatis)
2x Cruiser (Bomber Alvum)
5-6 Frigate (Barracuda/Devilfish/Strain Decimator Alvi) (possible web/scramble, Strain Decimator Alvi)
Notes: Group 1 will warp out shortly after you warp in.
Mission 3 - Priority One
Faction: Rogue Drones
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/kin
Web/Scramble: none
Extras: Salvager
Recommended damage dealing: EM/therm
Acceleration Gate:
The acceleration gate is 59km from warp-in. There is nothing else relevant in this pocket.
Pocket 1:
Group 2 will spawn when you get within 10km of the acceleration gate.
Group 1
1x ShuttleGroup 2
3x Battleship (Republic Tribal Jotun/Sigur)4x Cruiser (Republic Tribal Jarpur)
6x Frigate (Republic Tribal Takan/Gleeda) (target painter, Republic Tribal Gleeda)
Pocket 2:
Shortly after you warp into the pocket, the shuttle will be destroyed. You must salvage the wreck to complete the mission. The wreck will be 49km from warp-in.
Shortly after the shuttle is destroyed, group 3 will warp out.
Blitz: The mission was marked completed when the wreck was salvaged. It's not clear whether you need to kill any NPCs for mission completion.
Group 1
1x ShuttleGroup 2
3x Battleship (Republic Tribal Jotun/Kinal/Sigur)5x Cruiser (Chief Republic Manadis/Rodul)
2x Frigate (Chief Republic Hrakt)
Group 3
6x Cruiser (The Pator 6)Mission 4 - The Averon Exchange
Single pocket
Shortly after you warp in, Group 1 will warp out and will be replaced by Group 2.
Group 1
6x Cruiser (The Pator Six)Group 2
3x Frigate (Mercenary Elite Fighter)3x Frigate (Mercenary WIngman) (trigger)
3x Cruiser (Mercenary Commander)
Killing the last Mercenary WIngman will spawn Group 3.
Group 3
5x Cruiser (Mercenary Corporal)4x Cruiser (Mercenary Lieutenant)
Killing the last ship from Group 3 will spawn Group 4.
Group 4
3x Cruiser (Mercenary Commander)5x Battleship (Mercenary Overlord)
Killing Group 4 marks the mission as complete.
Mission 5 - A Different Kind of Director
This is a courier mission with no cargo, and an extra stop. You'll only need to run one encounter for this agent before moving to another hub, so it may not be worth moving everything here. However, it's between Stetille and Noghere (the next chapter hub), so it may be quicker.
Mission 6 - Assistance
When you first warp in, only Group 1 is present. Approaching the yacht will spawn waves 2-6 in rapid succession. The incoming DPS is extremely high, and the frigates in Group 2 will Web you. It may be best to trigger this in a throw-away ship, and warp-in at range with a proper ship.
Killing everything from Groups 2-6 triggers group 7
Killing Group 7 marks the mission complete and triggers Group 8
Group 8 is optional, but offers 500,000 ISK in bounties
Group 1
1 Luxury Yacht (Audalle Roire)This group is not aggressive. Approach it to trigger the encounter.
Group 2:
4x Frigate (Mercenary Elite Fighter)3x Frigate (Mercenary Wingman) (web)
6x Cruiser (The Pator Six)
Group 3:
3x Battleship (Mercenary Overlord)Group 4:
3x Battleship (Mercenary Overlord)Group 5:
3x Battleship (Mercenary Overlord)Group 6:
3x Battleship (Mercenary Overlord)Group 7:
1 Battleship (Mercenary Overlord)Group 8:
2x Battleship (Mercenary Overlord)Mission 7 - The High or Low Road
This is the first branch point with two different options, high-sec missions or low-sec missions.
Both branch options are listed in Syndication4p2 Chapter 2.