Revision [9625]

This is an old revision of Syndication4p2 made by SeieiHana on 2012-01-11 07:36:41.

 

Chapter 2

This page contains both 'The High Road' (Eagle Grip) and 'The Low Road' (Scoping The Scene) missions in the second chapter of the Gallente Level 4 Epic Arc.
Last edited by SeieiHana
Wed, 11 Jan 2012 07:36 UTC

Syndication4p1 Chapter 1
Syndication4p3 Chapter 3

Eagle Grip

The High Road (high-sec branch) in the second chapter of the Gallente Level 4 Epic Arc.

Mission 8 - Into the Black


Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a

Travel to your new agent in Noghere. Bring your stuff, you won't be coming back.


Mission 9 - Poor Man's Shakedown


Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/Kin
Web/Scramble: none
Extras: none

Agent wants info, instructs you to destroy specific structures that trigger spawn.

Warp To Site

Various structures at 20 to 40km including target structures:

4x Asteroid Micro-Colony Minor

Each NPC spawn is location of destroyed structure.
Each consecutive spawn is a little bit larger than previous spawn.

Spawn
2-3x Cruiser (Independent Green-crewed Bellicose/Scythe/Stabber/Rupture)
2-3x Battleship (Independent Green-crewed Typhoon/Tempest/Maelstrom)

Eventually get message in local chat: 'Here's the gate clearance for that acceleration gate. Go through it and talk to The Elder. Just please stop shooting us.'

1x Shanty Town Gate Clearance (Tag key is consumed)
Spawns in cargo container next to NPC wreck.

Pocket 1

Various structures at 20 to 40km including target structures:

3x Asteroid Micro-Colony Minor

Agent instructs you to destroy specific structures that trigger spawn.

Spawn
7x Battleship (Independent Green-Crewed Typhoon, Maelstrom, Tempest)
2x Cruiser (Independent Rupture, Stabber)
1x The Elder (Cruiser)

Mission completed after destroying The Elder.

Amount of structures and spawns needed to be destroyed to complete mission is random.


Mission 10 - Underground Circus


Faction: Independent (Serpentis, Angel)
Mission type: Encounter
Space type: Deadspace
Damage dealt: Exp/Therm
Web/Scramble:none
Extras: Target Painter, Sensor Dampener
Recommended damage dealing: Therm (Core) / Exp (Gist)

Pocket 1

2 NPC Groups: Group 1 auto aggro, Group 2 remains neutral until attacked.

Group 1 (25km)
4x Core High Admiral (Consumption Junkies) (Serpentis Battleship)
3x Gist Seraphim (Sinful Saints) (Angel Battleship) (Target Painter)
4x Corelatis Wing Leader (Consumption Junkies) (Serpentis Battlecruiser) (Sensor Dampener)
4x Gistum Centurion (Sinful Saints) (Angel Cruiser)

Group 2 (45km)
4x Corelum Guardian Chief Safeguard (Lustadores) (Serpentis Cruiser) (Sensor Dampener)
3x Corelatis Captain Sentry (Lustadores) (Serpentis Battlecruiser)


Pocket 2

NPC's spawn after entering pocket.

Spawn 1 (35km)
2x Gist Saint (Sinful Saints) (Angel Battleship) (Target Painter)
2x Core Vice Admiral (Lustadores) (Serpentis Battleship)
3x Corelatis Platoon Leader (Consumption Junkies) (Serpentis Battlecruiser) (Sensor Dampener)
2x Corelatis High Captain (Consumption Junkies) (Serpentis Battlecruiser)
2x Corelum Guardian Chief Safeguard (Lustadores) (Serpentis Cruiser) (Sensor Dampener)
2x Gistum Liquidator (Lustadores) (Angel Cruiser)

Destroy the Ringmaster's Pleasure Hub (structure) to spawn The Ringmaster.

Spawn 2
1x The Ringmaster (Serpentis Cruiser)

Mission flagged completed after destroying The Ringmaster's ship.
Loot The Ringmaster (mission objective) and return to agent.


Mission 11 - Intaki Chase


Mission type: Encounter
Space type: Normal space
Damage dealt: Kin/Therm
Web/Scramble: Possibly
Extras: Tracking Disruption/Energy Neut
Recommended damage dealing: Therm/Exp

Warp To Site

No NPC's on warp in. Seek info - destroy structures per agent's instruction.
Various structures about 60km including:

1x Intaki Settlement Control Tower (Trigger)

Spawn 1 (50km, no aggro)
1x Syndicate Veteran Battleship (Independent Veteran Dominix) (Trigger)
2x Syndicate Battleship (Independent Megathron, Dominix)
3x Pator 6 Delegate (Independent Green-Crewed Tempest, Typhoon, Maelstrom)
2x Syndicate Veteran Cruiser (Independent Veteran Celestis, Exequror) (EWAR)
3x Syndicate Cruiser (Independent Thorax, Exequror)
3x Syndicate Veteran Frigate (Independent Veteran Incursus, Maulus)

Spawn 2 (50km, auto aggro, drone aggro)
3x Syndicate Veteran Battleship (Independent Veteran Megathron, Hyperion) (Last Destroyed Is Trigger)

Spawn 3 (50km, auto aggro, drone aggro)
4x Syndicate Veteran Battleship (Independent Veteran Dominix, Megathron)

NPC's do heavy short range DPS and MWD to close in quickly.
Frigates and Cruisers may Web/Scram.


Mission 12 - Rat in a Corner


Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a

Another travel mission. Report to agent to begin Syndication4p3 Chapter 3.



Scoping The Scene

The Low Road (low-sec branch) in the second chapter of the Gallente Level 4 Epic Arc.
NPC ship class encountered is Frigate hull up to Cruiser hull.

Mission 8 - Outside The Scope


Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a

Travel to new agent located in low-sec.


Mission 9 - Hidden Camera


Faction: Pator 6 (Minmater)
Mission type: Encounter
Space type: Deadspace
Damage dealt: Thermal, Explosive
Web/Scramble: n/a
Extras: Nos ('Pator 6 Veteran')
Recommended damage dealing: Explosive, EM

Place 'Covert Recording Device' received from agent in cargo.

Warp To Site


1 Group
1x Hodts Ergre (Friendly NPC)

Follow him through Acceleration Gate.

Pocket 1


1 Group (23km, auto aggro)
5x 'Pator 6 Comrade' Frigate (Rifter, Breacher, Probe)

2x Acceleration Gate (One is locked)

Access unlocked gate

Pocket 2


1 Group
6x 'Pator 6 Rookie' Frigate
2x 'Pator 6 Veteran' (nos, range 30km)

1x Acceleration Gate

Search wrecks for 'Destabilizer Datacore', key for locked Acceleration Gate in pocket 1.
Use Acceleration Gate in pocket 2 to go back to pocket 1.
Access locked Acceleration Gate with 'Destabilizer Datacore'.

Pocket 3

1x 'Pator 6 Storage Warehouse'

No NPC's, place 'Covert Recording Device' in the 'Pator 6 Storage Warehouse' to complete mission.


Mission 10 - Rendezvous


Faction: Pator 6 (Minmater/Gallente)
Mission type: Encounter
Space type: Deadspace
Damage dealt: Thermal, Kinetic
Web/Scramble: n/a
Extras: Neut ('Pator 6 Veteran')
Recommended damage dealing: Explosive, Thermal

Pocket 1


1 Group
4x Cruiser (Stabber)

Pocket 2

Various NPC's are Veteran (Elite)

3 Groups
Group 1 at 40km:
5x 'Pator 6 Veteran Ambusher' Cruiser (Stabber, Bellicose, Rupture) (Neut)
3x Pator 6 Frigate (Rifter)

Group 2 at 50km:
9x Syndicate Cruiser (Celestis, Vexor)
3x Syndicate Frigate (Tristan, Atron)

Group 3 at 180km:
2x Frigate (Imicus)

Agent message gives instructions to destroy Headquarters structure, check loot for 'Ralie Ardanne's Belongings'.


Mission 11 - Handoff


Faction: n/a
Mission type: Courier
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a

Place 'Kidnapping Evidence' into can at destination.
Friendly ship appears, message from agent.


Mission 12 - With Authority


Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a

Another travel mission. Report to agent to begin Syndication4p3 Chapter 3.

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