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A significantly improved Megathron hull, with more powergrid, CPU, armor and an extra low slot.
Very heavy close range dps, but (comparatively) somewhat lacking in dps for mid/long range role.
Its blasters are almost useless for Assaults, Headquarters and Kundaline Manifest sites.
Fortunately, the railgun version makes a decent sniper.
| Minimum skill (recommended) |
- Advanced Weapons Upgrade 4
- Large Blaster Specialization 3 (T2 pulse lasers)
- Large Railgun Specialization 3 (T2 beam lasers)
- Sentry Drone Interfacing/Heavy Drone Operation 4
- Cheap T2 fit for starters. Limited to T1 rigs.
- Resist profile favor stronger Kin/Exp resists. Sansha torpedoes/cruise missile do massive Kin/Exp damage to battleship class hulls.
- 1x Hybrid Burst Aerator rig to increase dps. Alternative option, 1x Hybrid Collision Accelerator for bigger alpha dmg.
- 1x Energy Transfer fitted as backup for Guardians. Alternative option, T2 Auto Targeting to increase number of targets.
- Fitted with minimum 2x Tracking Computers and 1x Web.
- 1x Sensor Booster improves lock time, which can be optionally swapped out for a second Web.
| Ship Details | |
| Turret DPS | 926 Federation Navy AM / 738 Null |
| Turret tracking | 0.146 Federation Navy AM / 0.109 Null |
| Turret range | 5.8+20km Federation Navy AM / 15+26km Null |
| Drone DPS | 99/158/300 - Hobgoblin II/Hammerhead II/Garde II |
| Armor resists | 75/74/83/77 (EM/Therm/Kin/Exp) |
| Armor defence efficiency | 339 - repped by 1x Large Solace remote repair |
| Armor | 20,356 |
| EHP | 143,299 |
| Scan resolution | 119-190mm |
| Targeting range | 90-145km |
| Speed | 136m/s |
| Signature radius | 400m |
| Capacitor state | 36m 55s - acceptable |
| High Power |
| 7x Neutron Blaster Cannon II |
| Large 'Regard' I Power Projector |
| Medium Power |
| Sensor Booster II |
| 2x Tracking Computer II |
| Stasis Webifier II |
| Low Power |
| Damage Control II |
| 2x Energized Adaptive Nano Membrane II |
| Armor Kinetic Hardener II |
| Armor Explosive Hardener II |
| 2x Magnetic Field Stabilizer II |
| 1600mm Reinforced Rolled Tungsten Plates I |
| Rig Slot |
| Large Anti-Thermic Pump I |
| Large Trimark Armor Pump I |
| Large Hybrid Burst Aerator I |
| Assault/Headquarter/Kundalini Manifest Refit Notes |
- Simple swap and refit to 7x 425mm Railguns.
- 2x Sensor Boosters fitted to enable targeting over 150km.
- Between 100-125km, faction Iridium ammo give better better raw dps (0.5%) with massively improved tracking (248%) vs T2 Spike.
- Use T2 Spike ammo for targets between 130-150km.
| Ship Details | |
| Turret DPS | 628 Federation Navy AM / 364 Spike |
| Turret tracking | 0.078 Federation Navy AM / 0.007 Spike |
| Turret range | 47+49km Federation Navy AM / 168+49km Spike |
| Drone DPS | 99/158/300 - Hobgoblin II/Hammerhead II/Garde II |
| Armor resists | 75/74/83/77 (EM/Therm/Kin/Exp) |
| Armor defence efficiency | 339 - repped by 1x Large Solace remote repair |
| Armor | 20,356 |
| EHP | 143,299 |
| Scan resolution | 119-289mm |
| Targeting range | 90-221km |
| Speed | 136m/s |
| Signature radius | 400m |
| Capacitor state | 11m 23s - acceptable |
| High Power |
| 7x 425mm Railgun II |
| Auto Targeting System I |
| Medium Power |
| 2x Sensor Booster II |
| 2x Tracking Computer II |
| Low Power |
| Damage Control II |
| 2x Energized Adaptive Nano Membrane II |
| Armor Kinetic Hardener II |
| Armor Explosive Hardener II |
| 2x Magnetic Field Stabilizer II |
| 1600mm Reinforced Rolled Tungsten Plates I |
| Rig Slot |
| Large Anti-Thermic Pump I |
| Large Trimark Armor Pump I |
| Large Hybrid Burst Aerator I |
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