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A significantly improved Megathron hull, with more powergrid, CPU, armor and an extra low slot.
Very heavy close range dps (its primary strength), but is comparatively somewhat lacking in dps for the mid/long range role.
Its blasters are almost useless for Assaults, Headquarters and Kundaline Manifest sites.
Fortunately, the railgun version makes a decent sniper.
Minimum skill (recommended) |
- Advanced Weapons Upgrade 4
- Large Blaster Specialization 3 (T2 blasters)
- Large Railgun Specialization 3 (T2 railguns)
- Sentry Drone Interfacing/Heavy Drone Operation 4
- Cheap T2 fit for starters. Limited to T1 rigs.
- Resist profile favor stronger Kin/Exp resists. Sansha torpedoes/cruise missile do massive Kin/Exp damage to battleship class hulls.
- 1x Hybrid Burst Aerator rig to increase dps. Alternative option, 1x Hybrid Collision Accelerator for bigger alpha dmg.
- 1x Energy Transfer fitted as backup for Guardians. Alternative option, T2 Auto Targeting to increase number of targets.
- Fitted with minimum 2x Tracking Computers and 1x Web.
- 1x Sensor Booster improves lock time, which can be optionally swapped out for a second Web.
Ship Details | |
Turret DPS | 926 Federation Navy AM / 738 Null |
Turret tracking | 0.146 Federation Navy AM / 0.109 Null |
Turret range | 5.8+20km Federation Navy AM / 15+26km Null |
Drone DPS | 99/158/300 - Hobgoblin II/Hammerhead II/Garde II |
Armor resists | 75/74/83/77 (EM/Therm/Kin/Exp) |
Armor defence efficiency | 339 - repped by 1x Large Solace remote repair |
Armor | 20,356 |
EHP | 143,299 |
Scan resolution | 119-190mm |
Targeting range | 90-145km |
Speed | 136m/s |
Signature radius | 400m |
Capacitor state | 36m 55s - acceptable |
High Power |
7x Neutron Blaster Cannon II |
Large 'Regard' I Power Projector |
Medium Power |
Sensor Booster II |
2x Tracking Computer II |
Stasis Webifier II |
Low Power |
Damage Control II |
2x Energized Adaptive Nano Membrane II |
Armor Kinetic Hardener II |
Armor Explosive Hardener II |
2x Magnetic Field Stabilizer II |
1600mm Reinforced Rolled Tungsten Plates I |
Rig Slot |
Large Anti-Thermic Pump I |
Large Trimark Armor Pump I |
Large Hybrid Burst Aerator I |
Assault/Headquarter/Kundalini Manifest Refit Notes |
- Simple swap and refit to 7x 425mm Railguns.
- 2x Sensor Boosters fitted to enable targeting over 150km.
- 1x Auto Targeting fitted (instead of the Energy Transfer) due to CPU shortage.
- Between 115-125km, faction Iridium ammo gives better better raw dps (0.5%) with massively improved tracking (248%) vs T2 Spike.
- Use T2 Spike ammo for targets between 130-150km.
Ship Details | |
Turret DPS | 628 Federation Navy AM / 364 Spike |
Turret tracking | 0.028 Federation Navy AM / 0.007 Spike |
Turret range | 47+49km Federation Navy AM / 168+49km Spike |
Drone DPS | 99/158/300 - Hobgoblin II/Hammerhead II/Garde II |
Armor resists | 75/74/83/77 (EM/Therm/Kin/Exp) |
Armor defence efficiency | 339 - repped by 1x Large Solace remote repair |
Armor | 20,356 |
EHP | 143,299 |
Scan resolution | 119-289mm |
Targeting range | 90-221km |
Speed | 136m/s |
Signature radius | 400m |
Capacitor state | 11m 23s - acceptable |
High Power |
7x 425mm Railgun II |
Auto Targeting System I |
Medium Power |
2x Sensor Booster II |
2x Tracking Computer II |
Low Power |
Damage Control II |
2x Energized Adaptive Nano Membrane II |
Armor Kinetic Hardener II |
Armor Explosive Hardener II |
2x Magnetic Field Stabilizer II |
1600mm Reinforced Rolled Tungsten Plates I |
Rig Slot |
Large Anti-Thermic Pump I |
Large Trimark Armor Pump I |
Large Hybrid Burst Aerator I |
- Affordable mainstream fit with faction modules and T2 rigs where necessary. Minimum 3x Heat Sinks.
- Resist profile favor stronger Kin/Exp resists. Sansha torpedoes/cruise missile do massive Kin/Exp damage to battleship class hulls.
- 1x T2 Hybrid Burst Aerator rig to increase dps. Alternative option, 1x T2 Hybrid Collision Accelerator for bigger alpha dmg.
- The third armor rig cannot be fitted due to the inadequate rig calibration points. Navy hulls are limited to 350 rig calibration points.
- T2 Ambit Extension isn't picked as this over-specializes the ship for Vanguards.
- T2 Hybrid Locus Coordinator/Metastasis Adjuster also over-specializes the ship for Assaults/Headquarters and Vanguards, respectively.
- 1x Energy Transfer fitted as backup for Guardians. Alternative option, T2 Auto Targeting to increase number of targets.
- Fitted with minimum 2x Tracking Computers and 1x Web.
- 1x Sensor Booster improves lock time, which can be optionally swapped out for a second Web.
Ship Details | |
Turret DPS | 1127 Federation Navy AM / 898 Null |
Turret tracking | 0.146 Federation Navy AM / 0.109 Null |
Turret range | 5.8+20km Federation Navy AM / 15+26km Null |
Drone DPS | 99/158/300 - Hobgoblin II/Hammerhead II/Garde II |
Armor resists | 77/70/76/78 (EM/Therm/Kin/Exp) |
Armor defence efficiency | 309 - repped by 1x Large Solace remote repair |
Armor | 17,701 |
EHP | 124,708 |
Scan resolution | 119-190mm |
Targeting range | 90-145km |
Speed | 143m/s |
Signature radius | 400m |
Capacitor state | 45m 43s - acceptable |
High Power |
7x Neutron Blaster Cannon II |
Large 'Regard' I Power Projector |
Medium Power |
Sensor Booster II |
2x Tracking Computer II |
Federation Navy Stasis Webifier |
Low Power |
Damage Control II |
2x Imperial Navy Energized Adaptive Nano Membrane |
Armor Explosive Hardener II |
3x Federation Navy Magnetic Field Stabilizer |
1600mm Reinforced Rolled Tungsten Plates I |
Rig Slot |
Large Anti-Kinetic Pump I |
Large Hybrid Burst Aerator II |
Assault/Headquarter/Kundalini Manifest Refit Notes |
- Simple swap and refit to 7x 425mm Railguns.
- The Shadow Serpentis/Federation Navy Sensor Booster is absolutely critical for 150km targeting range. This enables an extra Tracking Computer to be fitted.
- Between 120-140km, faction Iridium ammo gives better better raw dps (0.5%) with massively improved tracking (248%) vs T2 Spike.
- T2 Spike ammo is no longer required.
Ship Details | |
Turret DPS | 764 Federation Navy AM / 443 Spike |
Turret tracking | 0.033 Federation Navy AM / 0.008 Spike |
Turret range | 51+58km Federation Navy AM / 183+58km Spike |
Drone DPS | 99/158/300 - Hobgoblin II/Hammerhead II/Garde II |
Armor resists | 77/70/76/78 (EM/Therm/Kin/Exp) |
Armor defence efficiency | 309 - repped by 1x Large Solace remote repair |
Armor | 17,701 |
EHP | 124,708 |
Scan resolution | 119-196mm |
Targeting range | 90-150km |
Speed | 136m/s |
Signature radius | 400m |
Capacitor state | 10m 42s - acceptable |
High Power |
7x 425mm Railgun II |
Large 'Regard' I Power Projector |
Medium Power |
Shadow Serpentis Sensor Booster |
3x Tracking Computer II |
Low Power |
Damage Control II |
2x Imperial Navy Energized Adaptive Nano Membrane |
Armor Explosive Hardener II |
3x Federation Navy Magnetic Field Stabilizer |
1600mm Reinforced Rolled Tungsten Plates I |
Rig Slot |
Large Anti-Kinetic Pump I |
Large Hybrid Burst Aerator II |
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