Revision [10647]
This is an old revision of ClosingtheGate1se made by DesmontMcCallock on 2012-07-14 06:21:29.
Closing the Gate, Level 1
Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:21 UTC
Sat, 14 Jul 2012 06:21 UTC
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace (mwd does not work) with gates
Damage dealt: Kinetic / Thermal
Recommended damage dealing: Thermal
Recommended ships: Best frigate class
Objective: Destroy the mysterious jump gate
Pocket 1
Direct warp in on this pocket. No aggro.
1x Frigate (Coreli Scout) 15km
Pocket 2
Aggro on warp in.
1x Frigate (Coreli Agent) 20km
1x Frigate (Coreli Scout) 30km
Pocket 3
Aggro on warp in.
Smuggler Stargate in this pocket.
Group
1x Serpentis Sentry Gun 25km
2x Frigate (Coreli Initiate) 20-25km (Trigger)
Spawn 1
1x Destroyer (Corelior Soldier)
Spawn 2
When the Stargate hits armor this spawn appears:
3x Frigates (Coreli Initiates)
2x Frigates (Coreli Scout)
CategoryMissions
CategoryLevel1