Revision [10681]
This is an old revision of GoneBerserk1 made by DesmontMcCallock on 2012-07-14 06:30:32.
Gone Berserk, level 1
Last edited by DesmontMcCallock
Sat, 14 Jul 2012 06:30 UTC
Sat, 14 Jul 2012 06:30 UTC
Faction: EoM
Mission type: Encounter
Space type: Deadspace with gate
Damage dealt: Kinetic/Thermal
Recommended damage dealing: Kinetic
Recommended ship class: Frigate
Recommended generic setup: DPS with some tank
Single Pocket
Group 1 (Left, 30km) (Auto Aggro)
2x Frigates (EoM Imp)1x Frigates (EoM Fiend) Trigger Group 4
Group 2 (Middle, 20km) (Auto Aggro)
2x Frigates (EoM Imp)1x Frigates (EoM Fiend) Trigger Group 6
Group 3 (Right, 50km) (Auto Aggro)
2x Frigates (EoM Imp)1x Frigates (EoM Fiend) Trigger Group 8
Each initial Fiend will trigger a spawn, and killing the spawns will spawn another wave.
Best to kill all Imps first, then one Fiend, then complete its waves before killing another of the initial Fiends.
Group 4 (50km) (Auto Aggro)
3x Frigates (EoM Fiend)- Killing last triggers Group 5
Group 5 (30km) (Auto Aggro)
2x Frigates (EoM Incubus)Group 6 (25km) (Auto Aggro)
3x Frigates (EoM Fiend)- Killing last triggers Group 7
Group 7 (30km) (Auto Aggro)
2x Frigates (EoM Incubus)Group 8 (25km) (Auto Aggro)
3x Frigates (EoM Fiend)- Killing last triggers Group 9
Group 9 (30km) (Auto Aggro)
2x Frigates (EoM Incubus)Blitz
Kill Group 3, then Group 8 and Group 9.Mineable Asteroids
NoneStructures
NoneCategoryMissions
CategoryLevel1