Revision [18154]

This is an old revision of TechnologicalSecrets2 made by SuperFrank on 2012-10-14 08:05:36.

 

Technological Secrets, level 2


Last edited by SuperFrank:
clarified standing loss and asteroids.
Sun, 14 Oct 2012 08:05 UTC


Part 1 of 3

Reported by: ChepeNolon
Faction: Thukker Tribe
Mission type: Encounter
Space type: Normal
Damage dealt: Exp
Extras: None
Recommended damage dealing: Therm
Recommended ships: Omen, Wolf, Caracal

Single Pocket

All waves instant aggro. Groups may slightly change. Given distances are from the initial warp in location.

Wave 1 (20km):

5/6x Thukker Mercenary Fighters orbit @ 8k

Wave 2 (25km):

6x Thukker Mercenary Rookies orbit @ 700m
0/2x Thukker Mercenary Fighters

Wave 3 (35/40km):

2x Thukker Mercenary Fighters
4x Thukker Mercenary Elite Fighters

Wave 4 (30km):

3x Thukker Mercenary Rookies
3x Thukker Mercenary Elite Fighters

Wave 5 (20/25km):

1x Thukker Mercenary Captain
1x Thukker Captain's Wingman

Roids
1x omber @ 50,000 Units - possibly removed
4x scord
12x veld

Part 2 of 3


Mission type: Courier

Part 3 of 3

Faction: Minmatar Republic
Mission type: Encounter
Space type: Normal
Damage Dealt: Major Explosive, Minor Kinetic
Recommended Damage Dealing: Thermal, Kinetic (Exp for 3rd wave)
Recommended ships: Drake, Caracal

Goal - Kill Chief Republic Baldur and Chief Republic Ofeg

Single Pocket

Drones may be aggroed if out

Wave 1

3x Republic Fleet Vigils Frig
5x Republic Fleet Soldiers Frig
2x Republic Fleet Slashers Frig

Wave 2

2x Republic Fleet Slashers Frig
1x Republic Fleet Stabber Cruiser

Wave 3

(Recommended damage dealing: Exp)
Chief Republic Ofeg - Frig (High resistance)
Chief Republic Baldur - Frig (High Resistance)


Standing

Part 1 of 3
-4.0 standing with Thukker Tribe twice from Captain's Wingman and an earlier ship.


CategoryCleanup - shiplists.

CategoryMissions
CategoryLevel2
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