Revision [18194]
This is an old revision of Vengeance4sa made by DoreathAchtai on 2012-11-26 11:47:27.
Vengeance, Level 4
Last edited by DoreathAchtai
Mon, 26 Nov 2012 11:47 UTC
Mon, 26 Nov 2012 11:47 UTC
Faction: Sansha Nation
Mission type: Encounter
Space type: Deadspace w/gate
Damage dealt: EM/Therm, Kin (Draben Kuvakei)
Web/scramble: Elite Frigates.
Extras: Tracking Disruptor (Centus Beast Lord/Plague Lord, Centum Execrator/Slaughterer)
Recommended damage dealing: EM (best), Therm (secondary)
Recommended ship classes: Battleship, Command Ship, HAC, Strategic Cruiser
Pocket 1
All groups in this pocket have proximity aggro bubbles between 10-15km.
You may get aggroed by Group 1 at warp-in as its proximity aggro triggers.
DO NOT deploy drones to attack Group 1 as it will be targetted by Group 5.
Group 3 & 4 forms an aggro pair. Both will aggro if either one is attacked. Drones can be safely deployed as long as both groups have been aggroed.
Group 2 & 5 can be independently attacked in any order without drawing pocket aggro. You may deploy drones as per normal.
Group 1: Asteroid Mining Outpost (15-30km)
3x Elite Frigates (Sansha's Berserker/Demon) Web/Scramble2x Battleships (Centus Mutant Lord/Savage Lord)
Group 2: Veldspar Asteroid (18-20km)
5x Battlecruisers (Centatis Phantasm/Specter)1x Battleship (Centus Overlord/Savage Lord/Beast Lord) Tracking Disruptor
Group 3: Asteroid Construct (18-30km)
7x Cruisers (Centum Execrator/Slaughterer) Tracking Disruptor1x Battleship (Centus Mutant Lord)
Group 4: Asteroid Colony (16-25km)
5x Destroyers (Centior Cannibal/Devourer)6x Battlecruisers (Centatis Phantasm/Specter)
Group 5: Asteroid Factory (18-22km)
3x Battleships (Centus Savage Lord)Tip
- The warp gate is locked until all ships have been eliminated.
- Recommended order of elimination : Group 1 & 5, Group 2 and Group 3 & 4.
Mineable Asteroid
- Pocket 1 has a sizeable Veldspar deposits.
Pocket 2
Auto aggro from Group 1 at warp-in. All other groups remain neutral.
Each group can be taken out independently and drones can be deployed as per normal.
Group 1 (Auto-Aggro): Beacon (2-4km)
1x Destroyer (Centior Monster/Horror)2x Cruisers (Centum Mutilator/Torturer)
1x Battleship (Centus Savage Lord/Plague Lord) Tracking Disruptor (Plague Lord)
Group 2: Ruined Monument (25-30km)
3x Battleships (Centus Beast Lord/Plague Lord/Savage Lord) Tracking Disruptor (Plague Lord)Group 3: Sansha Outpost (30-35km)
7x Cruisers (Centum Hellhound/Fiend)Group 4: Veldspar Asteroid (26-28km)
3x Cruisers (Centum Hellhound/Fiend)2x Battleships (Centus Mutant Lord/Savage Lord)
Tip
- The warp gate is locked until all ships have been eliminated.
Structures
- Sansha Storage Facility drops NPC trade groods (dairy products, livestock, enriched uranium)
Pocket 3
No aggro at warp-in.
Sentry towers proximity aggro will be triggered if your ship moves to within 50km. (This includes your drones, too!)
Single Group: (55-70km)
5x Tower Sentry Sansha III3x Elite Frigates (Sansha's Berserker/Demon) Web/Scramble
1x Battleship (Centus Overlord/Dark Lord)
1x Battleship Draben Kuvakei Wrath Cruise Missile
As of 20 June 2011 This room changed, there are 3-4 spawns and triggers. Fit hard tank. As of Crucible, no new spawns. Tower sentries don't even aggro until you're within 50km.
Tip
- It is recommended that your ship carry at least 2-3 weapon upgrade modules (e.g. Ballistic Control System, Heat Sink, etc.) when attacking Draben Kuvakei.
- Mission is flagged completed once you have eliminated ALL ships(tower sentries are not required) in Pocket 3.
Structures
- Sansha's Battletower drops T1 modules.
Blitz
- There is no quick way. Pocket 1 & 2 warp gates are locked until all ships have been eliminated. The last pocket must be cleared of ships to complete the mission.
Mining
- You can mine 1.995.000 Veldspar, 180.000 Scordite and 150.000 in all 3 stages.
Bounty
- 14,694,118.05
CategoryMissions
CategoryLevel4