Revision [20541]
This is an old revision of RightToRule4p1 made by DeMichaelCrimson on 2014-09-09 19:33:20.
Right to Rule, Level 4 Epic Arc
CategoryLevel4Last edited by DeMichaelCrimson:
Updated mission info
Tue, 09 Sep 2014 19:33 UTC
Updated mission info
Tue, 09 Sep 2014 19:33 UTC
Epic Arc Overview
Starter Agent: Karde RomuAgent Corporation: Ministry of Internal Order
Agent Location: Kor-Azor Prime (Karde Romu, MIO Agent Beacon)
Standings Required: 5.0 (Either Amarr faction or Ministry of Internal Order)
Additional Skills Required: Hacking III (for Data Analyzer I module)
Important note :
- Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
- This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.
- Karde Romu will remotely offer the first mission if you contact him by starting a conversation.
Rewards:
- Choice of path Interrogation: Catching the Scent = Amarr Navy Modified "Noble" Implant (Slot 10 Implant/2% Armor HP/2% Armor Repair)
- Choice of path Silence Rahsa: The Nation's Path = Sansha Modified "Gnome" Implant (Slot 7 Implant/2% Shield HP/2% Shield Recharge)
Chapter 1 : Interference
RightToRule4p2 Chapter 2Mission 1 - Aiding an Investigator
Mission Type: TravelMission Objective:
- Report to new Agent - Kandus Sandar - located in Nahyeen VI - Ministry of Internal Order Assembly Plant.
Mission can be accepted remotely.
Mission 2 - Late Reports
Faction: Sanshas NationMission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Elite Frigate
Extras: Heavy Tracking Disruption (Elite Cruiser & Battleship)
Recommended Damage Dealing: EM (best), Therm (secondary)
Mission Objective:
- Retrieve 1x Reports (0.1 m3) and return to Agent.
Single Pocket
Note
- Last ship destroyed in each group will trigger a new wave.
Initial Group: (28-37km)
3x Elite Frigate (Centii Loyal Ravener, Centii Loyal Scavenger) Web/Scram4x Battleship (Centus Mutant Lord, Centus Savage Lord)
Wave 1: (27-32km)
4x Elite Cruiser (Centum Loyal Beast, Centum Loyal Juggernaut, Centum Loyal Slaughterer, Centum Loyal Execrator) Tracking Disruptor4x Battleship (Centus Beast Lord, Centus Plague Lord) Tracking Disruptor
Wave 2: (36-41km)
4x Elite Frigate (Centii Loyal Manslayer, Centii Loyal Plague, Centii Loyal Enslaver, Centii Loyal Butcher) Web/Scram4x Battleship (Centus Dark Lord, Centus Overlord)
Tip
- 1x Reports (0.1 m3) spawns in can after last ship in Wave 2 is destroyed.
Mission 3 - The Outclassed Outpost
Faction: Sanshas NationMission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Elite Frigate
Extras: Heavy Tracking Disruption (Elite Frigate & Battleship)
Recommended Damage Dealing: EM (best), Therm (secondary)
Mission Objective:
- Destroy all Sansha ships.
Mission can be accepted and completed remotely.
Single Pocket
Note
- Last ship destroyed in each group will trigger a new wave.
Initial Group: (24-31km)
4x Elite Frigate (Centii Loyal Savage, Centii Loyal Slavehunter) Tracking Disruptor3x Battleship (Centus Plague Lord) Tracking Disruptor
Wave 1: (85-87km)
3x Elite Frigate (Centii Loyal Servant) Web/Scram4x Battleship (Centus Beast Lord, Centus Plague Lord) Tracking Disruptor
Wave 2: (68-75km)
3x Elite Frigate (Centii Loyal Butcher, Centii Loyal Plague, Centii Loyal Enslaver) Web/Scram3x Battleship (Centus Dark Lord, Centus Overlord)
Tip
- Last ship destroyed in Wave 2 completes the mission objective.
Mission 4 - Raging Sansha
Faction: Sanshas NationMission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Elite Frigate
Extras: Heavy Tracking Disruption (Elite Cruiser & Battleship)
Recommended Damage Dealing: EM (best), Therm (secondary)
Mission Objective:
- Destroy all Sansha ships and capture their Commander if possible.
Mission can be accepted and completed remotely.
Single Pocket
Note
- Wave 1 is triggered after the Sansha Commander receives damage and warps out.
- Wave 2 is triggered by destroying the last Cruiser in the Initial Group.
- Wave 3 is triggered by destroying the first Elite Frigate in Wave 2.
- Wave 4 is triggered by destroying the Cruiser in Wave 3.
Initial Group: (31-54km)
4x Elite Frigate (Centii Loyal Savage/Manslayer/Slavehunter) Tracking Disruptor3x Cruiser (Centum Beast/Juggernaut) Tracking Disruptor Trigger (Wave 2)
2x Elite Cruiser (Centum Loyal Mutilator/Fiend)
4x Battlecruiser (Centatis Daemon/Wraith/Phantasm)
5x Battleship (Centus Dread Lord/Dark Lord/Overlord)
1x Battleship (Sansha Commander - Centus Tyrant) Trigger (Wave 1)
Wave 1: (45km)
3x Battlecruiser (Centatis Specter)Wave 2: (85-87km)
5x Elite Frigate (Centii Loyal Servant/Butcher/Enslaver) Web Trigger (Wave 3)2x Elite Cruiser (Centum Loyal Execrator/Slaughterer) Tracking Disruptor
Wave 3: (30km)
1x Cruiser (Centum Torturer) Trigger (Wave 4)Wave 4: (32-38km)
1x Elite Frigate (Centii Loyal Manslayer/Enslaver)2x Elite Cruiser (Centum Loyal Torturer/Slaughterer/Hellhound) Tracking Disruptor
1x Battleship (Centus Plague Lord) Tracking Disruptor
Tips
- Damage the Sansha Commander first (will warp away) and destroy Wave 1 for a quick reduction of incoming DPS.
- Prioritize targets and eliminate EWAR threats asap.
- Work each Trigger and it's resulting Wave before engaging another.
- Last Frigate destroyed in Wave 4 completes the mission objective.
- Structures and Slave Transports have no loot.
Mission 5 - Cowardly Commander
Faction: Sanshas Nation/Amarr EmpireMission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Elite Frigate
Extras: Heavy Tracking Disruption (Elite Frigate, Elite Cruiser & Battleship)
Recommended Damage Dealing: EM (best), Therm (secondary)
Mission Objective:
- Destroy the Sansha Commander
Mission can be accepted and completed remotely.
Note
- All pockets allow MWD to be used.
- No standing loss for destroying Amarr ships in Pocket 3.
Warning
- Be prepared for a large amount of DPS in this mission, more so if you get the triggers mixed up.
- Make sure to prioritize targets and keep aligned.
Acceleration Gate Entrance
Note
- Last ship destroyed in the Initial Group will trigger Wave 1.
Initial Group: (15-28km)
4x Elite Frigate (Centii Loyal Ravener) Web3x Battleship (Centus Plague Lord) Tracking Disruptor
2x Tower Sansha Sentry III (250km Range)
Wave 1: (22-28km)
3x Elite Frigate (Centii Loyal Butcher) Web4x Battleship (Centus Dark Lord)
Tip
- Prioritize targets and eliminate EWAR threats asap.
Pocket 1
Note
- The Acceleration Gate is 55km away and is NOT locked.
- Last ship destroyed in the Initial Group will trigger Wave 1.
Warning
- Energy Neut and Sentry Towers have 250km range.
Initial Group: (58-67km)
3x Elite Frigate (Centii Loyal Slavehunter) Tracking Disruptor3x Battleship (Centus Dark Lord)
2x Tower Sansha Energy Neutralizer I (250km Range) Neut
2x Tower Sansha Sentry III (250km Range)
Wave 1: (62-64km)
4x Battlecruiser (Centatis Daemon)3x Battleship (Centus Beast Lord) Tracking Disruptor
Tips
- Prioritize destroying the Energy Neutralizer Towers first.
- Can lead the initial group out past 250km, warp out and back again, destroy towers and then work on ships.
Pocket 2
Note
- The Acceleration Gate is 15km away and is NOT locked.
- Wave 1 is triggered with destruction of last Elite Cruiser in the Initial Group.
- Wave 2 is triggered with destruction of last Battlecruiser in the Initial Group.
- Energy Neut and Sentry Towers have 250km range.
Initial Group: (16-28km)
3x Elite Frigate (Centii Loyal Ravener) Web/Scram3x Elite Cruiser (Centum Loyal Torturer) Trigger (Wave 1)
4x Battlecruiser (Centatis Daemon) Trigger (Wave 2)
3x Battleship (Centus Plague Lord) Tracking Disruptor
1x Tower Sansha Energy Neutralizer I (250km Range) Neut
2x Tower Sansha Sentry III (250km Range)
Wave 1: (40-51km)
4x Elite Frigate (Centii Loyal Minion) Web4x Battleship (Centus Dread Lord)
Wave 2: (23-32km)
4x Elite Frigate (Centii Loyal Plague)3x Battleship (Centus Overlord)
Tip
- Prioritize destroying the Energy Neutralizer Tower and any scram Elite Frigates first.
Pocket 3
Note
- Wave 1 is triggered with destruction of last Battleship in the Initial Group.
- Wave 1 may auto stage aggro.
- Wave 2 is triggered with destruction of last Battleship in the Wave 1 - A Group.
Initial Group: (43-46km)
2x Elite Frigate (Divine Imperial Sixtus) Web/Scram3x Cruiser (Imperial Templar Tamir/Donus)
3x Battleship (Imperial Martyr/Dominator) Neut (10km range) Trigger (Wave 1)
Wave 1 (2 Groups):
A Group (35-39km)2x Battlecruiser (Imperial Champion/Templar Justicar)
4x Battleship (Imperial Templar Ultara/Dominator) Trigger (Wave 2)
B Group (98-102km)
3x Elite Frigate (Divine Imperial Valok/Paladin)
3x Elite Cruiser (Divine Imperial Tamir) Tracking Disruptor/Neut
3x Battleship (Imperial Martyr/Ultara/Templar Torah) Neut (10km range)
Wave 2: (30-37km)
3x Destroyers (Imperial Templar Caius)2x Battlecruisers (Imperial Templar Phalanx)
2x Battleships (Imperial Templar Martyr)
Tips
- Prioritize targets and eliminate EWAR threats asap.
- Work each Trigger and it's resulting Wave first before engaging another.
- Last ship destroyed in Wave 2 completes the mission objective.
Go to RightToRule4p2 Chapter 2