Revision [20559]

This is an old revision of RightToRule4p2 made by DeMichaelCrimson on 2014-09-14 04:58:09.

 

Right to Rule, Level 4 Epic Arc

Last edited by DeMichaelCrimson:
Updated mission info
Sun, 14 Sep 2014 04:58 UTC

Agent Name: Aralin Jick
Agent Corporation: Kor-Azor Family Bureau
Agent Location: Nishah VII - Moon 5 - Kor Azor Family Treasury (Station)
Additional Skills Required: Hacking (Level III minimum)

Important Note:

Chapter 2 : Spiderweb Politics

Go to RightToRule4p1 Chapter 1
Go to RightToRule4p3 Chapter 3 The Old Guard (Interrogation: Catching The Scent) Amarr
Go to RightToRule4p3b Chapter 3 Alike Minds (Silence Rahsa: The Nation's Path) Sansha


Mission 6 - Aralin Jick

Mission Type: Travel

Mission Objective:

Mission can be accepted remotely

Note


Mission 7 - Background Check

Faction: Sanshas Nation
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Elite Frigate
Extras: NA
Recommended Damage Dealing: EM (best), Therm (secondary)

Mission Objective:

Mission can be accepted and completed remotely.

Single Pocket

Warning

Note

Initial Group: (7-18km)

3x Elite Cruiser (Centum Loyal Mutilator, Centum Loyal Hellhound)
2x Battleship (Centus Dread Lord, Centus Tyrant)

Wave 1: (1-18km)

2x Battlecruiser (Centatis Devil, Centatis Wraith)

Wave 2: (12-20km)

3x Elite Frigate (Centii Loyal Minion, Centii Loyal Servant) Web/Scram

Wave 3: (21-37km)

2x Elite Cruiser (Centum Loyal Mutilator, Centum Loyal Hellhound)
3x Battleship (Centus Tyrant)

Wave 4: (29-34km)

2x Battlecruiser (Centatis Devil, Centatis Wraith)

Wave 5: (15-25km)

1x Elite Frigate (Centii Loyal Servant, Centii Loyal Minion) Web/Scram

Wave 6: (30-40km)

2x Elite Cruiser (Centum Loyal Torturer, Centum Loyal Mutilator, Centum Loyal Fiend)
3x Battleship (Centus Dread Lord, Centus Tyrant)

Wave 7: (30-40km)

2x Battlecruiser (Centatis Wraith, Centatis Devil)

Wave 8: (20-35km)

2x Elite Frigate (Centii Loyal Minion, Centii Loyal Servant) Web/Scram

Tip


Mission 8 - Longing Leman

Faction: Amarr Empire
Mission Type: Hacking/Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: Elite Frigate
Extras: Tracking Disruption, Neut
Recommended Damage Dealing: EM (best), Therm (secondary)
Additional Requirements: Hacking III (skill) and Data Analyzer (module)

Mission Objective:

Mission can be accepted remotely.

Warning

Single Pocket

Note

Outpost Guards: (93-107km) Amarr

5x Fighter Drone (Outpost Defender)
4x Elite Frigate (Divine Imperial Imran, Divine Imperial Sixtus) Web/Scram
6x Battlecruiser (Imperial Templar Phalanx)
7x Battleship (Imperial Templar Diviner, Imperial Templar Judgement) Tracking Disruptor/Neut

Tip


Mission 9 - Languishing Lord

Faction: Sansha's Nation/Amarr Empire
Mission Type: Reconnaissance
Space Type: Normal Space

Mission Objective:

Mission can be accepted and completed remotely.

Warning

Note

Single Pocket


Initial Spawn (25km)

1x Lord Manik - Amarr Battleship (Imperial Templar Diviner)
1x Mercenary - Minmatar Battleship (Republic Tribal Ymir)

Tips


Mission 10 - Razing the Outpost

Faction: Mercenaries (Mordu's Legion)
Mission Type: Encounter
Space Type: Gated Space
Damage Dealt: Kin/Therm
Web/Scram: Elite Frigate
Extras: N/A
Recommended Damage Dealing: Kinetic (best), Thermal (secondary)

Note

Acceleration Gate Entrance (5km)


Initial Group: (5-30km)

3x Frigate (Mordus Bounty Hunter) Web/Scram
3x Cruiser (Mordus Lion)
4x Battleship (Mordus Gigamar/Phanti)
3x Caldari Cruise Missile Battery (Kinetic) Scourge Missiles

Pocket 1

Note

Initial Group: (23-56km)

6x Cruiser (Mordus Puma/Leopard)
4x Battleship (Mordus Gigamar/Phanti/Mammoth)
3x Caldari Cruise Missile Battery (Kinetic) Scourge Missiles

Pocket 2

Note

Initial Group: (9-81km)

2x Frigate (Mordus Bounty Hunter) Web/Scram
4x Cruiser (Mordus Bobcat)
2x Battleship (Mordus Gigamar) Last destroyed is Trigger (Wave 1)
3x Caldari Heavy Missile Battery (Thermal) Inferno Missiles
3x Caldari Cruise Missile Battery (Kinetic) Scourge Missiles

Wave 1: (68-77km)

2x Frigate (Mordus Bounty Hunter) Web/Scram
4x Cruiser (Mordus Leopard)
4x Battleship (Mordus Gigamar/Mammoth) First destroyed is Trigger (Wave 2)

Wave 2: (58-74km)

4x Frigate (Mordus Bounty Hunter) Web/Scram
3x Cruiser (Mordus Lion)
6x Battleship (Mordus Gigamar/Phanti/Mammoth)

Tips


Mission 11 - Ascending Nobles

Faction: Mercenaries (Amarr Empire ships)
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: NA
Extras: Heavy Neut and Tracking Disruption (Veteran Cruiser)
Recommended Damage Dealing: EM (best), Therm (secondary)

Single Pocket

Note

Warning

Initial Group: (75-78km)

5x Battleship (Independent Veteran Abaddon/Armageddon/Apocalypse)
2x Amarr Light Missile Battery (EM) Mjolnir Missiles
2x Amarr Cruise Missile Battery (EM) Mjolnir Missiles

Wave 1: (75-83km)

8x Cruiser (Independent Veteran Omen/Augoror/Maller/Arbitrator) Neut (20-25km range) Tracking Disruptor

Wave 2: (74-79km)

7x Battleship (Independent Green-Crewed Abaddon/Armageddon/Apocalypse)

Wave 3: (73-80km)

6x Battleship (Independent Abaddon/Armageddon/Apocalypse)

Tips


Mission 12 - Hunting the Hunter

Faction: Sanshas Nation
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: EM/Therm
Web/Scram: N/A
Extras: Heavy Tracking Disruption (Elite Frigate & Elite Cruiser)
Recommended Damage Dealing: EM (best), Therm (secondary)

Note

Acceleration Gate Entrance (8km)


Initial Group: (21-56km)

6x Elite Cruiser (Centum Loyal Fiend/Hellhound)
3x Battleship (Centus Dark Lord/Dread Lord)
6x Sansha Heavy Missile Battery (EM) Mjolnir Missiles

Pocket 1

Note

Initial Group:

Sentry Towers (47-60km)
1x Sansha Energy Neutralizer
2x Tower Sansha Sentry III

Near Group (55-60km)
2x Elite Frigate (Centii Loyal Savage/Slavehunter) Tracking Disruptor
4x Battlecruiser (Centatis Devil) Trigger (Wave 1A)
4x Battleship (Centus Tyrant/Dread Lord) Trigger (Wave 1B)

Far Group (136-142km)
3x Elite Cruiser (Centum Loyal Mutilator)
3x Battleship (Centus Beast Lord/Savage Lord/Overlord)

Wave 1A: (46-55km)

3x Elite Cruiser (Centum Loyal Execrator/Slaughterer) Tracking Disruptor

Wave 1B: (56-58km)

3x Elite Frigate (Centii Loyal Plague)
2x Battleship (Centus Beast Lord/Plague Lord) Tracking Disruptor

Tips

Pocket 2

1x Battleship (Rahsa - Centus Tyrant)

Tips :
Rahsa's Habitation Module drops normal trade goods.
Destroying Rahsa's Battleship flags the mission objective as completed.


Mission 13 - Fate of a Madman

Mission Type: Story Pathway Branch

Mission Objective:

Interrogation: Catching the Scent (Amarr)
Silence Rahsa: The Nation's Path (Sansha)

Note



Go to RightToRule4p1 Chapter 1
Go to RightToRule4p3 Chapter 3 The Old Guard (Interrogation: Catching The Scent) Amarr
Go to RightToRule4p3b Chapter 3 Alike Minds (Silence Rahsa: The Nation's Path) Sansha
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