Revision [20625]
This is an old revision of Syndication4p1 made by DeMichaelCrimson on 2014-10-14 04:28:44.
Syndication, Level 4 Epic Arc
Last edited by DeMichaelCrimson:
Updated mission info
Tue, 14 Oct 2014 04:28 UTC
Updated mission info
Tue, 14 Oct 2014 04:28 UTC
Epic Arc Overview
Starter Agent: Roineron AviviereAgent Corporation: Impetus
Agent Location: Dodixie System at Roineron Aviviere (Celestial Beacon)
Standing Required: +5.0 Gallente Federation (Faction) or Impetus (Corporation)
Additional Requirements: Salvaging III (skill) and Salvager (module)
Important note:
- Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
- This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.
- Roineron Aviviere will remotely offer the first mission if you contact him by starting a conversation.
Rewards:
- Choice of path - Everybody Has a Price = 1x Syndicate Cloaking Device and 'The Syndicate' Faction standing increase.
- Choice of path - Safe Return = 1x Black Eagle Drone Link Augmentor and Gallente Federation Faction standing increase.
Chapter 1 : Impetus
Syndication4p2 Chapter 2: Eagle GripSyndication4p2b Chapter 2: Scoping The Scene
Syndication4p3 Chapter 3: Inertia
Mission 1 - Impetus
Mission Type: TravelMission Objective:
- Report to another Agent - Gian Parele - located in Tolle System at Impetus Tolle Studio (Celestial Beacon)
Mission can be accepted remotely.
Note
- Starting conversation with Gian Parele completes the mission objective.
Mission 2 - The Tolle Scar
Faction: Rogue DronesMission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Therm
Web/Scram: Strain Decimator Alvi
Extras: N/A
Recommended Damage Dealing: Exp, Therm
Mission Objective:
- Clear the area of any threats and ensure the location is safe for filming to begin.
Mission can be completed remotely.
Acceleration Gate: (28km)
Warning- Initial Group will spawn when ship is within 10km of Acceleration Gate.
Initial Group (10-20km)
2x Battleship (Matriarch Alvus, Patriarch Alvus)2x Battlecruiser (Enforcer Alvatis, Striker Alvatis)
4x Cruiser (Disintegrator Alvum)
6x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)
Pocket 1:
2 Groups
Note- After ship enters pocket, Group 1 will quickly warp out.
Group 1: (165km)
6x Cruiser (The Pator Six)Group 2: (50-130km)
7x Battleship (Alvus Queen, Matriarch Alvus, Patriarch Alvus)3x Battlecruiser (Defeater Alvatis)
3x Cruiser (Bomber Alvum)
5x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)
Tip
- Mission is completed when Group 2 is destroyed.
Mission 3 - Priority One
Faction: Minmatar Republic
Mission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Kin
Web/Scram: none
Extras: N/A
Recommended Damage Dealing: Exp/Kin
Additional Requirements: Salvaging I (Skill) & Salvager module (Salvage Drones won't work)
Mission Objective:
Acceleration Gate:
Note- The Acceleration Gate is 59km away. There is nothing else relevant in this pocket.
Pocket 1:
Warning- Group 2 will quickly spawn after the neutral shuttle despawns.
- The gate is not locked.
Blitz: Burn towards the gate in pocket 1 as soon as you land to reduce the time between the spawn and activating the gate.
Group 1
1x ShuttleGroup 2
3x Battleship (Republic Tribal Jotun/Sigur)4x Cruiser (Republic Tribal Jarpur)
6x Frigate (Republic Tribal Takan/Gleeda) (target painter, Republic Tribal Gleeda)
Pocket 2:
Shortly after you warp into the pocket, the shuttle will be destroyed. You must salvage the wreck to complete the mission. The wreck will be 49km from warp-in.
Shortly after the shuttle is destroyed, group 3 will warp out.
Group 1
1x ShuttleGroup 2
3x Battleship (Republic Tribal Jotun/Kinal/Sigur)5x Cruiser (Chief Republic Manadis/Rodul)
2x Frigate (Chief Republic Hrakt)
Group 3
6x Cruiser (The Pator 6)Blitz: Burn 100km away from the wreck to avoid triggering the rats by proximity then micro jump to the wreck and salvage with multiple modules. No rats need to be killed.
Mission 4 - The Averon Exchange
Faction: Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: Kinetic, Thermal
Web/Scramble: Mercenary Wingman (Frigate)
Extras: n/a
Recommended damage dealing: Kinetic, Thermal
Single pocket
Shortly after you warp in, Group 1 will warp out and will be replaced by Group 2.
Group 1
6x Cruiser (The Pator Six)Group 2
3x Frigate (Mercenary Elite Fighter)3x Frigate (Mercenary Wingman) (trigger) (Web & Warp Scramble)
3x Cruiser (Mercenary Commander)
Killing the last Mercenary Wingman will spawn Group 3.
Group 3
5x Cruiser (Mercenary Corporal)4x Cruiser (Mercenary Lieutenant)
Killing the last ship from Group 3 will spawn Group 4.
Group 4
3x Cruiser (Mercenary Commander)5x Battleship (Mercenary Overlord)
Killing Group 4 marks the mission as complete.
Structures contain no loot.
Mission 5 - A Different Kind of Director
Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a
This is basic travel and report to another agent. You only need to run one encounter mission for this agent before moving to another hub, so it may not be worth moving everything here. However, it's between Stetille and Noghere (the next chapter hub), so it may be quicker.
Mission 6 - Assistance
Faction: Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: Kinetic, Thermal
Web/Scramble: Mercenary Wingman (Frigate)
Extras: n/a
Recommended damage dealing: Kinetic, Thermal
When you first warp in, only Group 1 is present. Approaching the yacht will spawn waves 2-6 in rapid succession. The incoming DPS is extremely high, and the frigates in Group 2 will Web you. It may be best to trigger this in a throw-away ship, and warp-in at range with a proper ship.
Killing everything from Groups 2-6 triggers group 7
Killing Group 7 marks the mission complete and triggers Group 8
Group 8 is optional, but offers 500,000 ISK in bounties
Group 1
1 Luxury Yacht (Audalle Roire)This group is not aggressive. Approach it to trigger the encounter.
Group 2:
4x Frigate (Mercenary Elite Fighter)3x Frigate (Mercenary Wingman) (web)
6x Cruiser (The Pator Six)
Group 3:
3x Battleship (Mercenary Overlord)Group 4:
3x Battleship (Mercenary Overlord)Group 5:
3x Battleship (Mercenary Overlord)Group 6:
3x Battleship (Mercenary Overlord)Group 7:
1 Battleship (Mercenary Overlord)Group 8:
2x Battleship (Mercenary Overlord)Mission 7 - The High or Low Road
Faction: n/a
Mission type: Branch Point
Space type: n/a
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a
This is the first branch point with two different options, high-sec missions or low-sec missions.