Revision [20638]
This is an old revision of Syndication4p1 made by DeMichaelCrimson on 2014-10-15 14:44:34.
Syndication, Level 4 Epic Arc
Last edited by DeMichaelCrimson:
Updated mission info
Wed, 15 Oct 2014 14:44 UTC
Updated mission info
Wed, 15 Oct 2014 14:44 UTC
Epic Arc Overview
Starter Agent: Roineron AviviereAgent Corporation: Impetus
Agent Location: Dodixie System at Roineron Aviviere (Celestial Beacon)
Standing Required: +5.0 Gallente Federation (Faction) or Impetus (Corporation)
Additional Requirements: Salvaging III (skill) and Salvager (module)
Important note:
- Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
- This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.
- Roineron Aviviere will remotely offer the first mission if you contact him by starting a conversation.
Final Rewards:
- Choice of path - Everybody Has a Price = 1x Syndicate Cloaking Device and 'The Syndicate' Faction standing increase +10% Base (+12.5% with Social 5)
- Choice of path - Safe Return = 1x Black Eagle Drone Link Augmentor and Gallente Federation Faction standing increase +10% Base (+12.5% with Social 5)
Chapter 1 : Impetus
Go to Syndication4p2 Chapter 2: Eagle Grip (High Road)Go to Syndication4p2b Chapter 2: Scoping The Scene (Low Road)
Go to Syndication4p3 Chapter 3: Inertia
Mission 1 - Impetus
Mission Type: TravelMission Objective:
- Report to new Agent - Gian Parele - located in Tolle System at Impetus Tolle Studio (Celestial Beacon)
Mission can be accepted remotely.
Note
- Starting conversation with Gian Parele completes the mission objective.
Mission 2 - The Tolle Scar
Faction: Rogue DronesMission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Therm
Web/Scram: Strain Decimator Alvi
Extras: N/A
Recommended Damage Dealing: Exp, Therm
Mission Objective:
- Clear the area of any threats and ensure the location is safe for filming to begin.
Mission can be completed remotely.
Acceleration Gate: (28km)
Warning- Initial Group will spawn when ship is within 10km of Acceleration Gate.
Initial Group (10-20km)
2x Battleship (Matriarch Alvus, Patriarch Alvus)2x Battlecruiser (Enforcer Alvatis, Striker Alvatis)
4x Cruiser (Disintegrator Alvum)
6x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)
Pocket 1:
2 Groups
Note- After ship enters pocket, Group 1 will quickly warp out.
Group 1: (165km)
6x Cruiser (The Pator Six)Group 2: (50-130km)
7x Battleship (Alvus Queen, Matriarch Alvus, Patriarch Alvus)3x Battlecruiser (Defeater Alvatis)
3x Cruiser (Bomber Alvum)
5x Frigate (Barracuda Alvi, Devilfish Alvi, Strain Decimator Alvi) Web/Scram (Strain Decimator Alvi)
Tip
- Mission is completed when Group 2 is destroyed.
Mission 3 - Priority One
Faction: Minmatar RepublicMission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Exp/Kin
Web/Scram: N/A
Extras: Target Painting
Recommended Damage Dealing: Exp/Kin
Additional Requirements: Salvaging I (Skill) & Salvager module (Salvage Drones won't work)
Mission Objective:
- Escort Senator Ardanne's son safely to the film set.
Mission can be accepted and completed remotely.
Acceleration Gate: (59km)
Note- The Acceleration Gate is not locked.
- Nothing else is relevant in this pocket.
Pocket 1:
Warning- Group 2 will quickly spawn after the neutral shuttle despawns.
Note
- The Acceleration Gate is not locked.
- No Faction standing loss for destroying Minmatar ships.
- No ships need to be destroyed in order to complete mission.
Blitz
- Burn towards the gate in pocket 1 asap to reduce the time between the spawn and activating the gate.
Group 1 (62km)
1x ShuttleGroup 2 (10-20km)
3x Battleship (Republic Tribal Jotun, Republic Tribal Sigur)4x Cruiser (Republic Tribal Jarpur, Republic Tribal Manadis)
6x Frigate (Republic Tribal Takan, Republic Tribal Baldur, Chief Republic Gleeda) Target Painter (Chief Republic Gleeda)
Pocket 2:
Note- Shortly after entering the pocket, the shuttle will be destroyed.
- After the shuttle is destroyed, group 3 will warp out.
Warning
- You must salvage the shuttle wreck to complete the mission. The wreck will be 49km from warp-in.
Group 1 (49km)
1x Shuttle (wreck)Group 2 (25-35km)
3x Battleship (Republic Tribal Jotun, Republic Tribal Kinal, Republic Tribal Sigur)5x Cruiser (Chief Republic Manadis, Chief Republic Rodul)
2x Frigate (Chief Republic Hrakt)
Group 3 (50km)
6x Cruiser (The Pator 6)Note
- Mission completed after shuttle is salvaged.
Blitz
- Burn 100km away from the wreck to avoid proximity aggression from Group 2, then micro jump back to the wreck and salvage it.
Mission 4 - The Averon Exchange
Faction: MercenariesMission Type: Encounter
Space Type: Normal Space
Damage Dealt: Kinetic, Thermal
Web/Scram: Mercenary Wingman (Frigate)
Extras: N/A
Recommended Damage Dealing: Kinetic, Thermal
Mission Objective:
- Follow the Pator 6 crew to gather information; destroy any hostiles in the area.
Mission can be accepted and completed remotely.
Single pocket
Note- Shortly after warp in, Group 1 will warp out and be replaced by Group 2.
Group 1
6x Cruiser (The Pator Six)Group 2
3x Frigate (Mercenary Elite Fighter)3x Frigate (Mercenary Wingman) Trigger (last destroyed) Web/Scram
3x Cruiser (Mercenary Commander)
Group 3
9x Cruiser (Mercenary Corporal, Mercenary Lieutenant)Trigger (last destroyed)Group 4
3x Cruiser (Mercenary Commander)5x Battleship (Mercenary Overlord)
Note
- Destroying all ships completes the mission objective.
- Structures contain no loot.
Mission 5 - A Different Kind of Director
Faction: n/a
Mission type: Travel
Space type: Normal space
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a
This is basic travel and report to another agent. You only need to run one encounter mission for this agent before moving to another hub, so it may not be worth moving everything here. However, it's between Stetille and Noghere (the next chapter hub), so it may be quicker.
Mission 6 - Assistance
Faction: Mercenaries
Mission type: Encounter
Space type: Normal space
Damage dealt: Kinetic, Thermal
Web/Scramble: Mercenary Wingman (Frigate)
Extras: n/a
Recommended damage dealing: Kinetic, Thermal
When you first warp in, only Group 1 is present. Approaching the yacht will spawn waves 2-6 in rapid succession. The incoming DPS is extremely high, and the frigates in Group 2 will Web you. It may be best to trigger this in a throw-away ship, and warp-in at range with a proper ship.
Killing everything from Groups 2-6 triggers group 7
Killing Group 7 marks the mission complete and triggers Group 8
Group 8 is optional, but offers 500,000 ISK in bounties
Group 1
1 Luxury Yacht (Audalle Roire)This group is not aggressive. Approach it to trigger the encounter.
Group 2:
4x Frigate (Mercenary Elite Fighter)3x Frigate (Mercenary Wingman) (web)
6x Cruiser (The Pator Six)
Group 3:
3x Battleship (Mercenary Overlord)Group 4:
3x Battleship (Mercenary Overlord)Group 5:
3x Battleship (Mercenary Overlord)Group 6:
3x Battleship (Mercenary Overlord)Group 7:
1 Battleship (Mercenary Overlord)Group 8:
2x Battleship (Mercenary Overlord)Mission 7 - The High or Low Road
Faction: n/a
Mission type: Branch Point
Space type: n/a
Damage dealt: n/a
Web/Scramble: n/a
Extras: n/a
Recommended damage dealing: n/a
This is the first branch point with two different options, high-sec missions or low-sec missions.