Revision [20672]
This is an old revision of Syndication4p3 made by DeMichaelCrimson on 2014-10-24 03:22:09.
Syndication, Gallente Level 4 Epic Arc
Last edited by DeMichaelCrimson:
Updated mission info
Fri, 24 Oct 2014 03:22 UTC
Updated mission info
Fri, 24 Oct 2014 03:22 UTC
Epic Arc Overview
Agent Name: Ascain AdesetAgent Corporation:
Agent Location: Mesybier System at Mesybier X - Transstellar Shipping Storage (Station)
Additional Requirements:
Important Note:
- Your standing is only checked by the starter agent. After starting the epic arc, subsequent agents will not check standings.
- This means while running the epic arc, you can continue doing missions even if your standing drops below +5.00 yet remains above -2.00 Faction standing.
Chapter 3 : Inertia
Note- This is the final chapter of Syndication - Gallente Level 4 Epic Arc.
Go to Syndication4p1 Chapter 1: Impetus
Go to Syndication4p2 Chapter 2: Eagle Grip (High Road)
Go to Syndication4p2b Chapter 2: Scoping The Scene (Low Road)
Mission 13 - Places to Hide
Mission Type: Epic Arc Pathway ChoiceMission Objective:
- Choose one of three different options to continue the Epic Arc:
- Little Fingers (Mission 14A) - This pathway option occurs within the current high-sec location.
- Oldest Profession (Mission 14B) - This pathway option requires travel through low-sec to a different high-sec location.
- Octomet Plantation (Mission 14C) - This pathway option requires travel to low-sec mission location.
Note
- Making a selection completes the mission.
Mission 14A - Little Fingers
Note- This pathway option occurs within the current high-sec location.
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Kin/Therm
Web/Scram: Rattler Row Elite Frigate
Extras: N/A
Recommended Damage Dealing: Thermal, Kinetic
Mission Objective:
- Explore the Rattler Row. Search for any signs of Ralie's presence. Defeat any guards you find.
Warp to Site
Note- Last ship destroyed will trigger the next wave group.
Initial Group (15km, auto aggro)
5x 'Rattler Row Battleships' (Hyperion, Dominix)Wave 1 (20km, auto aggro)
3x 'Rattler Row Elite Battleships' (Megathron, Hyperion)4x 'Rattler Row Elite Frigate' (Imicus, Incursus) Web/Scram
Wave 2 (20km, auto aggro)
6x 'Rattler Row Rookie Battleships' (Megathron, Hyperion, Dominix)Wave 3 (20km, auto aggro)
4x 'Rattler Row Elite Cruiser' (Thorax, Vexor, Exequor) Neut/Sensor DampTip
- Destroy structures and search loot drops for 'Carry On Token' which can be used to blitz part of mission 15.
Mission 14B - Oldest Profession
Note- This pathway option requires travel through low-sec to a different high-sec location.
Mission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: All Types
Web/Scram: N/A
Extras: N/N
Recommended Damage Dealing: Kinetic
Mission Objective:
- Go to the Spintrix. Talk to the workers there and look for Ralie. Destroy any aggressors and if that doesn't do it, destroy the Spintrix.
Warning
- Recommend Omni-Tank for this mission.
Pocket 1
The Spintrix Group (40-70km, auto aggro)
6x Battleship ('Black Rise Wrecker', 'Venalia', 'Inner Ring Explorer', 'Queriate', 'Malpais Marauder', 'Kadorite')3x Cruiser ('Retribution Angel', 'Molden Merchant', 'Domain Distribution')
Tip
- Collect coins from wrecks, one specific coin is needed to unlock the Acceleration Gate to Pocket 2
Pocket 2
'The Back Room'
Note- No NPC's on warp in. This part of The Spintrix's complex appears to be a storage facility.
Tip
- Destroy structures and search loot drops for 'Carry On Token' which can be used to blitz part of mission 15.
Mission 14C - Octomet Plantation
Note- This pathway option requires travel to low-sec mission location.
Mission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Kin/Therm
Web/Scram: Elite Frigate
Extras: Neut/Sensor Damp (Elite Cruiser)
Recommended Damage Dealing: Thermal, Kinetic
Mission Objective:
- Explore the Octomet Plantation. Look for Ralie Ardanne. If he is nowhere to be found, take out the Octomet Mansion.
Pocket 1:
Note- No NPC's on warp in. Various structures located here. Explode for fun?
- Children Pasture, Human Containment Facility and Pressure Silo drop loot.
Pocket 2:
1 Group (35km) (Auto Aggro)
6x Independent Cruiser (Thorax, Exequror, Celestis)4x Independent Veteran Cruiser (Vexor, Exequror, Celestis) Neut/Sensor Damp
4x Independent Green-Crewed Cruiser (Thorax, Exequror, Celestis)
4x Independent Green-Crewed Frigate (Atron. Maulus, Tristan, Incursus)
3x Independent Veteran Frigate (Maulus, Tristan, Incursus) Web/Scram
1x 'Plantation Customer' (Neutral Cruiser)
Tip
- Plantation Customer drops the 'Carry On Token' which can be used to blitz part of mission 15.
Mission 15 - Carry On
Faction: Independent (Gallente/Serpentis)Mission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: All Types
Web/Scram: N/A
Extras: N/A
Recommended Damage Dealing: Thermal, Kinetic
Mission Objective:
Warp to site
1x Acceleration Gate - The Hub (13km) = Locked1x Acceleration Gate - The Alley (15km)
Note
- Mission location actually consists of three pockets however the first two pockets can be bypassed:
- Gate to 'The Alley' leads to Pockets 1 and 2.
- Gate to 'The Hub' (Locked) leads directly to Pocket 3.
Tip
- 'The Hub' gate (Locked) has a 'Toll Booth' next to it.
- 'The Hub' gate (Locked) requires a 'Carry On Token' passkey.
WARNING
- The 'Carry On Token' passkey will be consumed on use. Create a bookmark in 'The Hub' (Pocket 3) after using the gate and if needing to warp out, can just warp back to bookmark instead of slugging it out through 'The Alley' (Pockets 1 and 2).
The Alley - Pocket 1
1 Group (50km, auto aggro)
8x 'Carry On Guard' Veteran Battleship (Hyperion, Dominix, Megathron)3x 'Carry On Guard' Veteran Cruiser (Thorax, Vexor, Celestis)
6x 'Syndicate' Cruise Missile Battery (Gallente Cruise Missile Battery)
1x Acceleration Gate to 'The Alley' - Pocket 2.
The Alley - Pocket 2
1 Group (20km, auto aggro)
6x 'Carry On Guard' Veteran Battleship (Hyperion, Dominix, Megathron)8x 'Carry On Guard' Veteran Cruiser (Thorax, Vexor, Celestis, Exequror)
2x 'Syndicate' Cruise Missile Battery (Gallente Cruise Missile Battery)
2x 'Syndicate' Heavy Missile Battery (Gallente Heavy Missile Battery)
1x Acceleration Gate to 'The Hub' - Pocket 3.
The Hub - Pocket 3
1 Group (50km)
8x 'Carry On Guard' Veteran Battleship (Hyperion, Dominix, Megathron)4x 'Carry On Guard' Veteran Cruiser (Thorax, Vexor, Celestis, Exequror)
4x 'Carry On Guard' Veteran Frigate (Tristan, Maulus, Atron)
3x 'Carry On Guard' Freighter (Obelisk)
2x Cruiser ('Carry On Courier', 'Carry On Industrial')
Tips
- Approach the 'Carry On Hub' structure will flag the mission completed.
- All ships except the Freighter, Courier and Industrial ships will despawn.
Blitz
- Warp to site with 'Carry On Token' passkey in cargohold and activate 'The Hub' gate (has 'Toll Booth' next to it). After entering 'The Hub' location (pocket 3), ignore all ships and quickly approach the 'Carry On Hub' structure to complete the mission.
Mission 16 - Studio 1
Faction: Independent (Gallente/Minmatar)Mission Type: Encounter
Space Type: Deadspace (Gated)
Damage Dealt: Kinetic, Thermal
Web/Scram: N/A
Extras: Neut/Sensor Damp (Elite Cruiser)
Recommended Damage Dealing: Thermal, Explosive
Mission Objective:
- Destroy 'Studio 1' structure.
Warning
- Expect very high alpha and high DPS (2k+) in this mission. Be prepared to warp-out if needed.
Pocket 1
2 Groups - both auto aggro
Group 1 (47km)
2x 'Syndicate Veteran Battleship' (Hyperion, Dominix, Megathron)3x 'Syndicate Veteran Cruiser' (Thorax, Vexor, Celestis) Neut/Sensor Damp
2x 'Syndicate Veteran Frigates' (Tristan, Atron, Maulus, Imicus)
Group 2 (63km)
3x 'Syndicate Veteran Battleship' (Hyperion, Dominix, Megathron)2x 'Syndicate Veteran Cruiser' (Thorax, Vexor, Celestis) Neut/Sensor Damp
2x 'Syndicate Veteran Frigates' (Tristan, Atron, Maulus, Imicus)
1x Acceleration Gate (37km) to Pocket 2.
Note
- All ships must be destroyed to unlock gate.
Pocket 2
Note- Various groups of ships warp out leaving 1 group to defend 'Studio 1' structure.
Initial Group (55km, auto aggro)
10x 'Syndicate Battleship' (Hyperion, Dominix, Megathron)2x 'Syndicate Elite Battleship' (Hyperion, Dominix, Megathron)
3x 'Syndicate Veteran Cruiser' (Thorax, Vexor, Celestis) Neut/Sensor Damp
1x 'Studio 1' Structure (42km) Trigger (when 'Studio 1' receives structure damage)
Wave 1 (60km, auto aggro)
6x 'Syndicate Veteran Battleship' (Hyperion, Dominix, Megathron)6x 'Pator 6 Elite Frigate' (Probe, Vigil)
Note
- Destroying 'Studio 1' triggers mission completion.
Mission 17 - Showtime
Faction: Pator 6 (Gallente/Minmatar)Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: All Types
Web/Scram: Elite Frigate
Extras: Neut/Tracking Disruption (Elite Cruiser)
Recommended Damage Dealing: Explosive, kinetic.
Mission Objective:
Warning
- Expect high DPS with heavy Explosive Damage Type in this mission.
- Recommend Explosive Tank for the initial spawn with long distance snipe.
- Most incoming damage at snipe range will be Explosive DPS from Nova Cruise Missiles.
Warp to Site
Tip- Destroy all Frigates asap and then concentrate attack on Cruisers before attacking Battleships.
1 Group (60km, auto aggro)
5x 'Pator 6 Elite Battleship' (Independent Veteran Tempest, Maelstrom, Typhoon) Trigger Battleship Wave (last destroyed)3x 'Pator 6 Elite Cruiser' (Independent Veteran Stabber, Bellicose, Scythe) Neut/Tracking Disruption Trigger Cruiser Wave (last destroyed)
5x 'Syndicate Elite Frigate' (Independent Veteran Imicus, Maulus, Tristan, Atron) Web/Scram
Cruiser Wave (60km, auto aggro)
5x 'Syndicate Cruiser' (Independent Thorax, Vexor, Celestis, Exequror)Battleship Wave (60km, auto aggro)
1x Rosulf Fririk - Minmatar Battleship (Sleeper AI, will switch targets and attack drones)6x 'Syndicate Battleship' (Independent Hyperion, Dominix, Megathron)
Note
- Don't forget to collect the kidnapped boy - Ralie Ardanne.
Mission 18 - Where's the Line?
Mission type: Epic Arc Pathway ChoiceMission Objective:
- Choose one of two different pathways to complete the Gallente Level 4 Epic Arc:
- Everybody Has a Price (Mission 19A) - 1x Syndicate Cloaking Device & 'The Syndicate' Faction Standing increase = +10% Base (+12.5% with Social 5)
- Safe Return (Mission 19B) - 1x Black Eagle Drone Link Augmentor & Gallente Faction Standing increase = +10% Base (+12.5% with Social 5)
Note
- Selecting a pathway choice completes the mission. Do you save the boy or sell him out?
Mission 19A - Everybody Has a Price
Note- This is one of two different options for the last and final mission of Syndication - Gallente Level 4 Epic Arc.
Mission Objective:
- Transport and deliver the kid to 'The Syndicate'.
Warp to Site
Note- Group of friendly ships are waiting.
Initial Group (10km)
1x Container5x Cruisers
Note
- This is NOT a combat mission.
- Deposit kid in the container to trigger mission completion.
Reward
- 1x Syndicate Cloaking Device and 'The Syndicate' Faction Standing increase = +10% Base (+12.5% with Social 5)
End Of Arc
Mission 19B - Safe Return
Note- This is one of two different options for the last and final mission of Syndication - Gallente Level 4 Epic Arc.
Mission Type: Encounter
Space Type: Normal Space
Damage Dealt: Kinetic, Thermal
Web/Scram: Elite Frigate
Extras: Neut/Tracking Disruption (Elite Cruiser)
Recommended damage dealing: Thermal, Kinetic
Mission Objective:
- Transport and deliver the kid to Gallente.
Warp to Site
Note- Group of friendly ships are waiting.
Initial Group (12km)
6x Black Eagle Patroller (Cruiser)1x Mourmarie Mone (Frigate)
1x Senator Pillius Ardanne (Transport Container) Trigger
Note
- Deposit kid into Transport Container triggers mission completion and Syndicate Wave.
Syndicate Wave (30km, auto aggro)
7x 'Syndicate Battleship' (Independent Dominix, Hyperion, Megathron)2x 'Syndicate Elite Cruiser' (Independent Veteran Thorax, Exequror) Neut/Tracking Disruption
2x 'Syndicate Elite Frigate' (Independent Veteran Incursus, Tristan)
Tip
- Not mandatory to destroy Syndicate Wave. Mission already completed.
Reward
- 1x Black Eagle Drone Link Augmentor and Gallente Faction Standing increase = +10% Base (+12.5% with Social 5)