Revision [21450]
This is an old revision of PirateRadio3 made by AmnesiaC on 2016-05-19 05:43:27.
Pirate Radio, Level 3
Last edited by AmnesiaC:
Added standing loss.
Thu, 19 May 2016 05:43 UTC
Added standing loss.
Thu, 19 May 2016 05:43 UTC
Faction: Minmatar
Mission type: Encounter
Space type: Deadspace (MWD does not work) Note: not sure who put "MWD does not work", but if they mean Microwarp Drive, they were wrong, they work fine. If they mean't something else, my bad.
Damage dealt: EM/Therm/Exp/Kin (Heavy EM/Therm)
Recommended damage dealing: Kinetic
Recommended ship classes: HAC, Battlecruiser, Command Ship (Battleships not allowed to enter)
A well tanked battlecruiser will do fine.
Standing Loss
For killing everything except the Chief Republic Rodul (Don't need him to complete mission, takes forever to kill.)Gellenete: -1.9314%
Minmatar: -2.42%
Single Pocket with gate to mission area
Your objective is to destroy the FTL Transmitter, along with the initial spawn.Group 1
5/6 x Cruiser (Freedom Patriot) - do heavy damage; destroying the last of these triggers Group 31 x Heavy Missile Battery
1 x Industrial (Republic Courier)
Group 2
Firing on the FTL transmitter triggers Group 2 (delayed)1 x Elite Battlecruiser (Chief Republic Rodul) - Very large tank, not needed to complete mission.
4/5 x Battlecruiser (Republic Tribal Norn / Venis)
4/5 x Destroyer (Republic Tribal Faxi / Austri)
Group 3
Triggered immediately by destroying all Freedom Patriots in Group 1.Even if you leave some or all of the Freedom Patriots alive, this group will spawn after a while.
2 x Battleship (Republic Jarl / Pytara)
3 x Cruiser (Republic Tribal Manadis)
1 x Cruiser (Republic Tribal Jarpur)
Structures
None drop loot.Structures include Starbase Control Tower, Minmatar Bunkers, Reactor Array, Mobile Factory, Hangar and Shipyard.
Loot
Loot: ~20,000,000 value mostly tagsSalvage: ~1,400,000
Bounties: 0
Mineable Asteroid Info
Appears to be a few large Scordite 'roids in this area.CategoryMissions
CategoryLevel3