Revision [21493]
This is an old revision of GoneBerserk4 made by SagiKov on 2016-09-02 14:13:26.
Gone Berserk, Level 4
Last edited by SagiKov
Fri, 02 Sep 2016 14:13 UTC
Fri, 02 Sep 2016 14:13 UTC
Faction: EoM
Mission type: Encounter
Space type: Normal (usage MWD allowed)
Damage dealt: Kin=68.76%, Therm=31.24%
Web/scramble: EoM Saboteur will web.
Extras: NA
Recommended damage dealing: Kinetic, Exp
Recommended ship classes: Battleship, T2/T3 Cruiser
Video: IshtarCNR
Loot Note: Around 900-1000 m2
Single Pocket
Auto aggro from Initial Group at warp-in.
The starting formation can be separated into three distinct clusters - Left, Center and Right.
- Each cluster has a Cruiser trigger that starts a spawn tree when killed.
- For EACH TREE, four separate waves will be spawned. (In summary, you get a total of 3 x 4 = 12 waves.)
The spawns sometimes target fleet members.
There is a chance that you will warp-in out of position from the normal beacon.
If this happens, just re-orient the view and center it on the "Dysfunctional Solar Harvester" to get your bearing.
This behaviour has been removed, you will now always warp in at the same spot, regardless of canceling warp and warping again at range.
![Gone Berserk Lvl 4 (Initial Position) Left, Center and Right Groups](https://eve-survival.org/screenshots/goneberserk4-2.jpg)
Initial Group (Auto-aggro): (70-80km)
3x Cruisers (EoM Crusader) Trigger (each Cruiser)3x Battleships (EoM Hydra)
Note: "each" Cruiser means, that "each" one of the three initial Cruisers triggers a seperate "reinforcement-chain".
In total there are 12 reinforcement spawns in this mission.
Left, Center and Right Spawn Tree
Wave 1 (Auto-aggro):
2x Cruisers (EoM Death Knight) Trigger (when both are killed)Wave 2 (Auto-aggro):
1x Battleship (EoM Hydra) Trigger2x Frigates (EoM Saboteur) Web (extra spawn, only applies to the Left Spawn Tree)
Wave 3 (Auto-aggro):
1x Battleship (EoM Ogre) Trigger1x Battleship (EoM Hydra)
Wave 4 (Auto-aggro):
1x Battleship (EoM Death Lord) (Death Lord orbits at 45km)Minable Asteroids:
85x VeldsparTip
- To manage aggro, work on a single tree until you have eliminated the final battleship for that tree. Repeat again for the next tree.
- The ship waves spawn anywhere. So, if you need to keep an eye on the mission completion triggers, do it from the beginning.
- The mission is flagged completed once you have killed the EoM Death Lord from the Right Spawn Tree.
Blitz
- No longer blitzable after the December 2015 Update.
Mining
- There are 86 Roids Veldspar with 3,142,156 units to mine.
Bounty
10,770,000.00Loot + Salvage
10,500,000.00Ships detail:
Orbit | Max. Velocity | Shield (HP) | Armor (HP) | Shield Resistances (%) | Armor Resistances (%) | DPS (HP/s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
EM | EXP | KIN | TM | EM | EXP | KIN | TM | EM | EXP | KIN | TM | ||||||
3x | EoM Crusader | 15,000m | 350m/s | 1.650 | 1,100 | 32 | 65 | 40 | 55 | 60 | 10 | 25 | 25 | - | - | 25 | - |
9x | EoM Hydra | 32,500m | 290m/s | 4,250 | 3,500 | 45 | 67 | 43 | 65 | 60 | 10 | 25 | 25 | - | - | 67 | 36 |
6x | EoM Death Knight | 17,500m | 350m/s | 1,800 | 1,150 | 32 | 65 | 40 | 55 | 60 | 10 | 25 | 25 | - | - | 31 | 21 |
2x | EoM Saboteur | 7,500m | 900m/s | 725 | 450 | 13 | 62 | 32 | 32 | 60 | 10 | 25 | 25 | - | - | 15 | 11 |
3x | EoM Ogre | 20,000m | 290m/s | 4,800 | 3,975 | 50 | 68 | 45 | 70 | 60 | 10 | 25 | 25 | - | - | 70 | - |
3x | EoM Death Lord | 45,000m | 290m/s | 5,500 | 4,250 | 55 | 69 | 48 | 75 | 60 | 10 | 25 | 25 | - | - | 83 | 26 |
26 total ships | Averages/Totals | 86,400 | 67,900 | 40 | 66 | 42 | 61 | 60 | 10 | 25 | 25 | - | - | 1363 | 550 |
CategoryMissions
CategoryLevel4