Revision [21649]
This is an old revision of GoneBerserk4 made by JeanInkura on 2017-03-01 20:50:58.
Gone Berserk, Level 4
Faction: EoM
Mission type: Encounter
Space type: Normal (usage MWD allowed)
Damage dealt: Kin=68.76%, Therm=31.24%
Web/scramble: EoM Saboteur will web.
Extras: NA
Recommended damage dealing: Kinetic, Exp
Recommended ship classes: Battleship, T2/T3 Cruiser
Video: IshtarCNR
Single Pocket
Auto aggro from Initial Group at warp-in.
The starting formation can be separated into three distinct clusters - Left, Center and Right.
- Each group has a Cruiser trigger that starts a spawn chain when killed.
- For each chain, four separate waves will be spawned. (In summary, you get a total of 3 x 4 = 12 waves.)
The spawns sometimes target fleet members.
There is a chance that you will warp-in out of position from the normal beacon.
If this happens, just re-orient the view and center it on the "Dysfunctional Solar Harvester" to get your bearing.
This behaviour has been removed, you will now always warp in at the same spot, regardless of canceling warp and warping again at range.
Initial Group (Auto-aggro): (70-90km)
3x Cruisers (EoM Crusader) Trigger (each Cruiser triggers the spawn waves described below)3x Battleships (EoM Hydra)
Note: "each" Cruiser means, that "each" one of the three initial Cruisers triggers a separate "reinforcement-chain".
In total there are 3 reinforcement spawns of 4 waves each in this mission (as described below).
Left, Center and Right Spawn Tree
Wave 1 (Auto-aggro): (40-60km)
2x Cruisers (EoM Death Knight) Trigger (when both are killed)Wave 2 (Auto-aggro): (20-30km)
1x Battleship (EoM Hydra) Trigger2x Frigates (EoM Saboteur) Web (extra spawn, only applies to the Left Spawn Tree)
Wave 3 (Auto-aggro): (30-40km)
1x Battleship (EoM Ogre) Trigger1x Battleship (EoM Hydra)
Wave 4 (Auto-aggro): (45-66km)
1x Battleship (EoM Death Lord) (Death Lord orbits at 45km)Minable Asteroids:
85x VeldsparTip
- To manage aggro, work on a single spawn chain until you have eliminated the final battleship for that chain, then kill the next Cruiser.
- The ship waves spawn anywhere. So, if you need to keep an eye on the mission completion triggers, do it from the beginning by flagging the Cruisers.
- The mission is flagged completed once you have killed the last EoM Death Lord.
Blitz
- One can no longer blitz this mission since the December 2015 Update.
Mining
- There are 86 Veldspar Roids with 3,142,156 units to mine.
Loot and Bounty
Loot + Salvage: ~10.7 to 12.8 mil (http://evepraisal.com/e/15903740)Bounty: ~10.7 mil
Ships detail:
Orbit | Max. Velocity | Shield (HP) | Armor (HP) | Shield Resistances (%) | Armor Resistances (%) | DPS (HP/s) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
EM | EXP | KIN | TM | EM | EXP | KIN | TM | EM | EXP | KIN | TM | ||||||
3x | EoM Crusader | 15,000m | 350m/s | 1.650 | 1,100 | 32 | 65 | 40 | 55 | 60 | 10 | 25 | 25 | - | - | 25 | - |
9x | EoM Hydra | 32,500m | 290m/s | 4,250 | 3,500 | 45 | 67 | 43 | 65 | 60 | 10 | 25 | 25 | - | - | 67 | 36 |
6x | EoM Death Knight | 17,500m | 350m/s | 1,800 | 1,150 | 32 | 65 | 40 | 55 | 60 | 10 | 25 | 25 | - | - | 31 | 21 |
2x | EoM Saboteur | 7,500m | 900m/s | 725 | 450 | 13 | 62 | 32 | 32 | 60 | 10 | 25 | 25 | - | - | 15 | 11 |
3x | EoM Ogre | 20,000m | 290m/s | 4,800 | 3,975 | 50 | 68 | 45 | 70 | 60 | 10 | 25 | 25 | - | - | 70 | - |
3x | EoM Death Lord | 45,000m | 290m/s | 5,500 | 4,250 | 55 | 69 | 48 | 75 | 60 | 10 | 25 | 25 | - | - | 83 | 26 |
26 total ships | Averages/Totals | 86,400 | 67,900 | 40 | 66 | 42 | 61 | 60 | 10 | 25 | 25 | - | - | 1363 | 550 |
CategoryMissions
CategoryLevel4