Revision [21660]
This is an old revision of Score4se made by JeanInkura on 2017-03-03 23:05:14.
The Score, level 4
Last edited by JeanInkura
Fri, 03 Mar 2017 23:05 UTC
Fri, 03 Mar 2017 23:05 UTC
Faction: Serpentis
Mission type: Encounter
Space type: Deadspace with gates
Damage dealt: TH, KI
Web/scramble: None
Recommended damage dealing: Kinetic, Thermal
Recommended ships: Rattlesnake, Machariel, Sleipnir, Megathron, Ishtar, Dominix, Drake, Raven, Astarte, Maelstrom, Abaddon, Tengu
Recommended fit: Afterburners for warp gates 61km and 44km away.
Video: Cerberus, Machariel, Sniper Maelstrom
No Hostiles at initial gate.
Pocket 1
No auto aggro.Group 1: (35-55km)
4x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)2x Destroyers (Corelior Infantry/ Corelior Soldier)
1x Battlecruiser (Corelatis Platoon Leader)
Group 2: (55-70km)
8x Frigates (Coreli Guard/ Coreli Safeguard)3x Destroyers (Corelior Infantry/ Corelior Soldier)
4x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)
3x Battlecruisers (Corelatis Platoon Leader/ Corelatis Squad Leader)
Mining
Pyroxeres Roids (approx 1.47 Million units)
Acceleration gate to next pocket is at 60- 62km from warp in and is locked until all hostiles are cleared.
Pocket 2
No auto aggro.Group 1: (40km)
2x Destroyers (Corelior Infantry/ Corelior Soldier)6x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)
2x Battlecruisers (Corelatis Squad Leader)
Group 2: (55km)
4x Cruisers (Corelum Chief Defender)1x Battleship (Core Rear Admiral or Core Commodore)
Group 3: (55km)
3x Battleships (Core Commodore/ Core Port Admiral) (will aggro at 50km)Acceleration gate to next pocket is at 42- 44km from warp in.
Pocket 3
No auto aggro.Group 1: (65-90km)
5x Frigates (Coreli Guard/ Coreli Safeguard)2x Destroyers (Corelior Soldier)
4x Cruisers (Corelum Chief Defender/ Corelum Chief Protector)
2x Battlecruisers (Corelatis Squad Leader/ Corelatis Platoon Leader)
4x Battleships (Core Baron/ Core Commodore/ Core Port Admiral)
Blitz
Clear the 1st room, then kill the 4 battleships in the final room, the mission is flagged complete when all have been destroyed. You don't need to kill the Battlecruisers, Cruisers or Frigates.Optional Approach
I've done this in a Dominix Drone Boat (T2 Sentries), sniped most hostiles from warp in point without shields even getting to 75%. Better yet I refitted for more DPS and cleared the rooms without a scratch.Loot and Bounty
Loot + Salvage: ~11.5 mil (http://evepraisal.com/e/15938929)Bounty: ~6.4 mil
CategoryMissions
CategoryLevel4
CategoryNeedInfo