Revision [21703]
This is an old revision of MordusHeadhunters4 made by JeanInkura on 2017-03-08 23:02:56.
The Mordus Headhunters, Level 4
Faction: Mordus
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic/ thermal
Web/ scramble: Mordus Bounty Hunters
Recommended damage type: Kinetic, Secondary: EM/ Explosive.
Recommended Close Range Projectile Ammo (-50% to 0%): T2, Fusion, EMP, Titanium Sabot. Avoid: Phased Plasma, Depleted Uranium
Recommended Long Range Projectile Ammo (+60% to +80%): T2, Carbonized Lead, Proton. Avoid: Nuclear
Recommended ships: CNR, Raven, Domi, Ishtar, Paladin, Megathron, Kronos, Sleipnir, Tengu.
Video: Cerberus, Rattlesnake, Nightmare, Vargur, Bastion Kronos
No Hostiles at initial gate.
Pocket 1
Aggro from Group 1 on warp-in.- Solo - Group 2 may aggro when you attack Group 1.
- Fleet - Group 2 will aggro Fleet Members attacking Group 1.
Group 1 (15- 30km)
3x Cruisers (3x Mordus Leopard/ 2x Mordus Lion)3x Battleships (2x Mordus Phanti/ 1x Mordus Gigamar)
Group 2 (Left rear, 65- 90km)
6x Frigates (4x Mordus Gladius/ 2x Mordus Bounty Hunter)5x Cruisers (3x Mordus Puma/ 2x Mordus Lion)
Group 3 (Right rear, 76- 90km)
6x Frigates (4x Mordus Katana/ 2x Mordus Gladius)4x Cruisers (Mordus Bobcat)
2x Battleships (Mordus Sequestor)
Mineable Asteroids:
Lots of Plagioclase, Pyroxeres, and Veldspar in a nice belt about 40km long.Pocket 2
4 Groups - Groups will not aggro until fired upon.
Group 1 (front, 35km)
8x Frigates (5x Mordus Sabre/ 3x Mordus Katana)2x Interceptors (Mordus Bounty Hunter) Web/ scramble
Group 2 (back left, 60- 70km)
5x Frigates (Mordus Gladius)12x Cruisers (3x Mordus Cheetah/ 5x Mordus Bobcat/ 2x Mordus Lion/ 2x Mordus Puma)
5x Battleships (1x Mordus Sequestor/ 3x Mordus Phanti/ 1x Mordus Gigamar)
Group 3 (back right, 80- 100km)
4x Frigates (Mordus Katana)5x Cruisers (3x Mordus Leopard/ 2x Mordus Lion)
3x Battleships (2x Mordus Sequestor/ 1x Mordus Mammoth)
(Killing group 3 completes the mission)
Group 4 (back center, 106- 121km)
7x Frigates (5x Mordus Katana/ 2x Mordus Bounty Hunter)8x Cruiser (5x Mordus Cheetah/ 3x Mordus Katana)
Note
Group 4 will maintain lock once target painted or fired upon, but you must be within 40km of spawn location or the group will return to it. This group can change lock after returning to spawn location.Tip
Using Sentry drones within about 80km of a group causes the whole room to aggro. However, in each stage it's possible to position yourself so that you can happily take out at least the first group without aggro from the others (except as noted).Optional Approach
For pilots using Abbadon, Apocalypse, and Paladins w/ Megapulse lasers there is a very safe way of doing this mission:- Get into weapons range of the Bounty Hunters around 55km with radio. Attack and kill both of them. This will aggro the entire room, once the attack starts then turn left and fly parallel with the incoming group.
- Target priority should be Frigates, Cruisers and then Battleships once they reach 20- 25km. Light drones will make short work of the frigates .
Blitz
- Pocket 1: Kill all ships.
- Pocket 2: Kill group 3 (the group with the Mordus Mammoth) this will get you stage aggro. To avoid that, fly towards the right edge of the group and wait until the ships of group 3 start attacking your ship. Afterwards you can take down the ships without aggro from the rest in the room .
Loot and Bounty
Loot + salvage: ~17.4 milBounty: ~10.6 Mil (all ships)
CategoryMissions
CategoryLevel4