Revision [21786]
This is an old revision of MordusHeadhunters4 made by JeanInkura on 2017-04-03 19:05:40.
The Mordus Headhunters, Level 4
Faction: Mordus
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kinetic/ Thermal
Web/ scramble: Interceptor
Recommended damage dealing: Kinetic/ EM/ Explosive.
Recommended Close Range Projectile Ammo (-50% to 0%): T2, Fusion, EMP, Titanium Sabot. Avoid: Phased Plasma, Depleted Uranium
Recommended Long Range Projectile Ammo (+60% to +80%): T2, Carbonized Lead, Proton. Avoid: Nuclear
Recommended ships: Raven, Dominix, Ishtar, Paladin, Megathron, Kronos, Sleipnir, Tengu.
Video: Cerberus, Rattlesnake, Nightmare, Vargur, Kronos
No Hostiles at initial gate.
Pocket 1
Group 1 (12- 30km, Beacon)
Auto aggro. Attack draws group 2 aggro.5x Cruisers (Mordus Leopard/ Lion)
3x Battleship (Mordus Phanti/ Gigamar/ Sequestor)
Group 2 (65- 90km, Minmatar Mining Station)
4x Frigate (Mordus Gladius)2x Interceptor (Bounty Hunter)
5x Cruisers (Mordus Puma/ Lion)
Group 3 (76- 90km, Minmatar Trade Station Ruins)
6x Frigates (Mordus Katana/ Gladius)4x Cruisers (Mordus Bobcat)
2x Battleships (Mordus Sequestor)
Pocket 2
Group 1 (16- 21km, Veldspar Asteroid)
8x Frigate (Mordus Sabre/ Katana)2x Interceptor (Mordus Bounty Hunter) Web/ Scramble
Group 2 (39- 74km, Ghost Ship)
5x Frigate (Mordus Gladius)12x Cruiser (Mordus Bobcat/ Cheetah/ Lepoard/ Lion/ Puma)
5x Battleship (Mordus Sequestor/ Phanti/ Gigamar)
Group 3 (75- 100km, Gallente Station Ruins Right)
4x Frigate (Mordus Katana)5x Cruiser (Mordus Leopard/ Lion)
3x Battleship (Mordus Sequestor/ Mammoth)
Group 4 (106- 121km, Gallente Station Ruins Left)
7x Frigate (Mordus Katana/ Mordus Bounty Hunter)8x Cruiser (Mordus Cheetah/ Mordus Katana)
Blitz
Pocket 1: Kill all ships.Pocket 2: Kill group 3 (the group with the Mordus Mammoth) this will get you stage aggro. To avoid that, fly towards the right edge of the group and wait until the group aggro your ship. Afterwards you can take down the ships without aggro from the rest in the room.
Tip
Using Sentry drones within about 80km of a group causes the whole room to aggro. However, in each stage it's possible to position yourself so that you can happily take out at least the first group without aggro from the others (except as noted).Killing pocket 2 group 3 triggers mission completion.
Optional Approach
For pilots using Abbadon, Apocalypse, and Paladins w/ Megapulse lasers there is a very safe way of doing this mission:- Get into optimal range to take out both Bounty Hunters (~55km) with Radio. This will aggro the entire room, turn left and fly parallel with the incoming group.
- Target priority should be Frigate (Light Drones), Cruiser and then Battleship once they reach 20- 25km.
Mining
Pocket 1: Plagioclase (14), Pyroxeres (8), and Veldspar (29) asteroids (~26- 81km).Pocket 2: 21 Veldspar asteroids (17- 101km)
Loot and Bounty
Loot + salvage: ~17.4 milBounty: ~10.6 Mil
CategoryMissions
CategoryLevel4