Revision [21837]

This is an old revision of Assault4mi made by JeanInkura on 2017-04-13 14:59:39.

 

The Assault, Level 4


Last edited by JeanInkura:
details
Thu, 13 Apr 2017 14:59 UTC


Faction: Minmatar Republic
Mission type: Encounter
Space type: Deadspace (MWD works)
Damage dealt: Explosive/ Kinetic
Extras: Target Painting
Recommended damage dealing: Explosive
Video: Golem, Apocalypse Imperial Issue

Some spawn seem to be triggered by popping a certain ship, while others seem to appear randomly.

1st Pocket


Initial Group

2x Elite Frigate (Chief Republic Gleeda) Trigger, Target Painter
3x Elite Cruiser (Chief Republic Rodul)
4x Battlecruiser (Republic Nutia/ Tribal Venis)

1st Spawn

2x Elite Frigate (Cheif Republic Gleeda) Target Painter

2nd Spawn

3x Battleship (Republic Sigur/ Tribal Pytara/ Tribal Jarkl) Target Painter

3rd Spawn

2x Elite Frigate (Cheif Republic Kvarm) Target Painter

4th Spawn

3x Battlecruiser (Republic Nutia/ Norn)

5th Spawn

3x Battleship (Republic Sigur/ Ymir) Target Painter

6th Spawn

1x Battleship (Republic Sigur/ Ymir) Target Painter


2nd Pocket


Initial Group

3x Cruiser (Republic Tribal Venis/ Norn)
1x Battleship (Republic Sigur/ Ymir)

1st Spawn (Asteroid Colony)

2x Battleship (Republic Tribal Sigur/ Jotun / Pytara)

2nd Spawn (Asteroid Colony)

1x Battleship (Repbulic Tribal Sigur/ Jotun / Pytara)

3rd Spawn (Dysfunctional Solar Harvester)

2x Battleship (Republic Tribal Jarl)
3x Elite Frigate (Chief Republic Ivan)

4th Spawn (Asteroid Colony)

2x Battleship (Republic Tribal Jotun)

5th Spawn (Big Asteroid)

2x Battleship (Republic Tribal Sigur)

6th Spawn (Asteroid Colony)

1x Elite Frigate (Chief Republic Magni) Scramble

7th Spawn (Big Asteroid)

3x Elite Cruiser (Chief Republic Orka)


Blitz
Pocket 1: Kill order: 4x Battlecruisers, 2x Elite Frigates, 3x Elite Cruisers, 2x Elite Frigates, (You have to one-shot each of the elite frigates from group 3. Then the gate is unlocked and you can jump to pocket 2. Other groups in pocket 1 spawn after few minutes, if they spawn the gate is locked again).
Pocket 2: Approach Dysfunctional Solar Harvester. After killing first 3 spawns mission is completed.



CategoryMissions
CategoryLevel4
There are 4 comments on this page. [Show comments]
Valid XHTML 1.0 Transitional :: Valid CSS :: Powered by WikkaWiki