Revision [22592]
This is an old revision of SmashAndGrab3p3 made by DeMichaelCrimson on 2019-04-29 20:26:34.
Smash and Grab, Level 3 Epic Arc
Last edited by DeMichaelCrimson:
Updated Mission Info
Mon, 29 Apr 2019 20:26 UTC
Updated Mission Info
Mon, 29 Apr 2019 20:26 UTC
Chapter 2
Chapter 3 - Internal Security
Mission 9 - Culling the Weak (Story Arc Branch)
Choose between Mission 10A - Threat Assessment (Irichi Path) or Mission 10B - Smoke and Mirrors (Kori Path).
Final Epic Arc reward is the same for both paths.
Making a selection completes the mission.
Mission 10A - Threat Assessment (Irichi Path)
Report to Agent Irichi Tsunikabda in PF-QHK System 0.1 (Null Sec) at PF-QHK VII - Moon 6 Guristas Logistic Support (Station).
Speaking to Agent completes the mission.
Mission 10B - Smoke and Mirrors (Kori Path)
Faction: Rogue Drone
Mission type: Encounter
Space type: Deadspace
Damage dealt: Explosive, Kinetic
Web/Scramble: None
Recommended damage dealing: EM (best), Therm (secondary)
Gated complex, no guards on initial gate.
First Room
When you enter this room there will be a Guristas Warehouse that you approach, when you are withing 4km it will despawn and a Reinforcment Wave will appear. Repeat this 3 times and the 4th Guristas Warehouse will need to be destroyed. After that Eroma Eralen (Neutral NPC) will spawn, approach to complete the mission.Reinforcment Wave:
5x Frigate (Pithoriate)1x Cruiser (Pithoriate)
Mission 11A - Dread Pirates (Irichi Path)
Faction: Caldari State
Mission type: Encounter/Courier
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Mission can be completed remotely.
Note
- Agent gives 1x Dread Guristas Strike Force (1m3) when mission is accepted.
- Dread Guristas Strike Force is needed to complete the mission, make sure they're loaded in your cargohold.
- No NPC's on Acceleration Gate to complex.
First Room
Initial Group:
2x Ytiri Light Missile BatteryRepeating Reinforcement Wave:
2-3x Frigate (Ytiri Frigate)Note
- Agent instructs you to destroy Ytiri Security Bunker.
- Ytiri Storage Warehouse will spawn after Security Bunker is destroyed.
- Place Dread Guristas Strike Force in the Warehouse.
- Mission is flagged complete after 3 minutes.
- Completing this mission will incur negative Faction standing hits for ship kill to Caldari State.
As soon as you drop off the strike force, the Repeating Reinforcement Wave will spawn. Every time you clear the wave a new one will spawn during the 3 minute timer for mission completion.
You don't have to engage NPC's, just wait until the timer flags the mission as complete. All NPC ships on-grid will self destruct when the mission completes.
Mission 11B - Foxfire (Kori Path)
Identical to Rabbit Hole.
Mission 12A - Rabbit Hole (Irichi Path)
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Gated complex, no guards on initial gate.
First Room
12x Guristas Sentry GunMust be killed to cause the next acceleration gate to appear.
Second Room
Initial Group:
2x Caldari Light Missile Battery2x Caldari Point Defense Battery Disables the Large EM Forcefield upon destruction
1x Caldari Stasis Tower
Reinforcement Wave 1:(spawns shortly after entering)
3x Frigate (Caldari Navy Frigate)1x Destroyer (Caldari Navy Destroyer) Trigger
Reinforcement Wave 2:
3x Frigate (Caldari Navy Frigate)2x Cruiser (Caldari Navy Cruiser)
The objective is inside the Caldari Navy Storage Bunker and drops upon its destruction.
Blitz: Kill everything in First Room. Kill all of the Caldari Point Defense Battery (drops the forcefield) and destroy the Caldari Navy Storage Bunker. Loot the can and leave.
Mission 12B - Spy Games (Kori Path)
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Recommended damage dealing: Kin (best), Therm (secondary)
Gate Guard
1x Battlecruiser (Eroma Eralen)Drops Caldari Navy Overlay Transponder that you need for this mission.
First Room
A ton of ships, all of them won't engage you.Second Room
All the ships from the first room will come through in their groups and engage you. Each group is triggered as you get closer to the Caldari Bunker that contains the objective.Each squadron is a group:
5x Frigate (Alpha Squadron)
5x Frigate (Bravo Squadron)
5x Frigate (Charlie Squadron)
5x Frigate (Delta Squadron)
5x Frigate (Echo Squadron)
5x Frigate (Foxtrot Squadron)
4x Frigate (Gulf Squadron)
4x Frigate (Hotel Squadron)
4x Frigate (India Squadron)
4x Frigate (Juliet Squadron)
4x Frigate (Kilo Squadron)
4x Frigate (Lima Squadron
3x Destroyer (Mike Squadron)
3x Destroyer (November Squadron)
3x Destroyer (Oscar Squadron)
1x Cruiser (Quebec Squadron)
1x Cruiser (Romeo Squadron)
1x Cruiser (Sierra Squadron)
1x Cruiser (Tango Squadron)
Blitz (tanky): Kill Eroma Eralen, loot the overlay transponder. Fly through the first room and in the second burn towards the bunker and pop the forcefield (>150 DPS required) and bunker, then loot the objective. You will be tanking all the spawns at once so this is only recommended in a semi-tanky ship.
Blitz (ninja): Kill Eroma Eralen, loot the overlay transponder. Fit a weapon with +15k range and a tractor beam (or two). Kite the blob of rats away from the forcefield bubble. Burn around them and back to the bunker. Destroy the bunker and tractor the containers out of the forcefield. There will probably be two, one with ammo, the other with the mission item.
This ends the arc for the Kori Path, reward is listed at the bottom.
Mission 13A - Passing the Buck (Irichi Path)
Faction: Caldari State
Mission type: Encounter
Space type: Deadspace
Damage dealt: Kin/Therm
Web/Scramble: None
Extras: Jamming
Recommended damage dealing: Kin (best), Therm (secondary)
Gated complex, no guards on initial gate.
First Room
There are some initial ships but they are non-hostile unless fired upon.Shortly after depositing Lieutenant Kipo "Foxfire" Tekira into the station, the station will explode and Reinforcement Wave 1 will spawn.
Reinforcement Wave 1:
5x Frigate (State Shukuro Shinai/Shuriken)5x Cruiser (State Bushi/Dogo)
This wave does not need to be killed and you can proceed directly through the acceleration gate.
Second Room
Initial Group:
4x Frigate (State Shukuro Shinai/Shuriken)2x Frigate (Taibu State Shuriken/Yari) Jamming Shuriken & Trigger Yari
Reinforcement Wave 1:
3x Frigate (State Shukuro Shinai/Shuriken)3x Destroyer (State Shukuro Choji/Kamikazi)
1x Cruiser (State Shukuro Buke)Trigger
Reinforcement Wave 2:
2x Frigate (State Shukuro Shinai)1x Frigate (Taibu State Tachi)Jamming
2x Destroyer (State Shukuro Choji)
1x Battlecruiser (State Kerai)
After the State Kerai is destroyed, the Caldari Storage Warehouse appears. Destroy it and it will drop the objective.
Reward
1x Gila Blueprint Copy + Guristas Pirates StandingTHE END