Revision history for AreYouReceiving4am
Additions:
Damage dealt: Thermal/ EM
Extras: Neutralizer/ Tracking Disrupter
Web/ Scramble: Frigates
Recommended damage dealing: EM/ Thermal
5x Elite Frigate (Divine Imperial Imran/ Napat) **Web/ Scramble**
1x Cruiser (Imperial Templar Seer) **Neutralizer**
5x Elite Cruiser (Divine Imperial Ambrose/ Justicar) **Neutralizer/ Target Painter**
2x Battlecruiser (Imperial Templar Champion)
== Tip ==
Mission completion upon destruction of Broadcasting Array, which incur a 2.4% standing loss.
== Loot ==
Imperial Navy Major I, Imperial Navy Sergeant II (2), Imperial Navy Sergeant III (3), Imperial Navy Colonel I (17) tags.
Faction: Angel Cartel/ Amarr
Damage dealt: Explosive/ Kinetic/ Thermal
Recommended damage dealing: Explosive/ EM
==== Single Pocket ===
=== Initial Group (25km)===
2x Battlecruiser (Gistatis Praefectus) **Trigger**
2x Battleship (Gist War General)
1x Battleship (Imperial Templar Dominator, aka the Transmission Ship)
=== Reinforcement Spawn ===
== Tip ==
Mission completion upon destruction of "The Transmission Ship", which incur a 0.02% standing loss, this loss also applies to the Imperial Battleship.
Do not forget to Loot the Data Chip.
== Loot ==
Imperial Navy General I tag.
Damage dealt: Explosive/ Kinetic/ Thermal
Recommended generic setup: Enough cargo space somehow to carry 1,800m3 of mission loot.
==== Single Pocket ====
===Initial Group ===
2x Destroyer (Gistior Shatterer)
3x Battlecruiser (Gistatis Legatus)
===Reinforcement Spawn ===
3x Battlecruiser (Gistatis Primus)
3x Battleship (Gist Throne)
== Optional Approach ==
Bookmark site and return in a ship with enough cargo space to pickup mission loot of 300 Freed Slaves (1,800m3).
Extras: Neutralizer/ Tracking Disrupter
Web/ Scramble: Frigates
Recommended damage dealing: EM/ Thermal
5x Elite Frigate (Divine Imperial Imran/ Napat) **Web/ Scramble**
1x Cruiser (Imperial Templar Seer) **Neutralizer**
5x Elite Cruiser (Divine Imperial Ambrose/ Justicar) **Neutralizer/ Target Painter**
2x Battlecruiser (Imperial Templar Champion)
== Tip ==
Mission completion upon destruction of Broadcasting Array, which incur a 2.4% standing loss.
== Loot ==
Imperial Navy Major I, Imperial Navy Sergeant II (2), Imperial Navy Sergeant III (3), Imperial Navy Colonel I (17) tags.
Faction: Angel Cartel/ Amarr
Damage dealt: Explosive/ Kinetic/ Thermal
Recommended damage dealing: Explosive/ EM
==== Single Pocket ===
=== Initial Group (25km)===
2x Battlecruiser (Gistatis Praefectus) **Trigger**
2x Battleship (Gist War General)
1x Battleship (Imperial Templar Dominator, aka the Transmission Ship)
=== Reinforcement Spawn ===
== Tip ==
Mission completion upon destruction of "The Transmission Ship", which incur a 0.02% standing loss, this loss also applies to the Imperial Battleship.
Do not forget to Loot the Data Chip.
== Loot ==
Imperial Navy General I tag.
Damage dealt: Explosive/ Kinetic/ Thermal
Recommended generic setup: Enough cargo space somehow to carry 1,800m3 of mission loot.
==== Single Pocket ====
===Initial Group ===
2x Destroyer (Gistior Shatterer)
3x Battlecruiser (Gistatis Legatus)
===Reinforcement Spawn ===
3x Battlecruiser (Gistatis Primus)
3x Battleship (Gist Throne)
== Optional Approach ==
Bookmark site and return in a ship with enough cargo space to pickup mission loot of 300 Freed Slaves (1,800m3).
Deletions:
Damage dealt: Therm/EM
Extras: Neut, Tracking Disrupt,
Web/scramble: Web/Scram
Recommended damage dealing: EM, Therm
2x Elite Frigates (Divine Imperial Imran) **Scramble**
3x Elite Frigates (Divine Imperial Napat) Web
3x Elite Cruisers (Divine Imperial Ambrose) **Neut**
2x Elite Cruisers (Divine Imperial Justicar) Painter
2x Battlecruisers (Imperial Templar Champion)
1x Cruisers (Imperial Templar Seer) **Neut**
Mission completion upon destruction of Broadcasting Array.
Standings: 2.4% loss for destroying the Broadcasting Array
Tags: 1x Imperial Navy Major I
2x Imperial Navy Sergeant II
3x Imperial Navy Sergeant III
17x Imperial Navy Colonel I
Faction: Angel Cartel / Amarr
Damage dealt: All types, primarily Explosive/Kinetic/Thermal
Extras: None
Web/scramble: None
Recommended damage dealing: Explosive/EM
Recommended generic setup: No recommendation
===Initial spawn (25km)===
2x Battleships (Gist War General)
1x Battleships (Imperial Templar Dominator-"The Transmission-Ship")
2x Battlecruisers (Gistatis Praefectus) Trigger
===Reinforcement===
Mission completion upon destruction of "The Transmission Ship". Do not forget to Loot the Data Chip.
Standings: 0.02% loss for destroying "The Transmission Ship" and equally
0.02% "for destroying **Amarr Empire's Gist Warlord**"
Tags: 1x Imperial Navy General I
Damage dealt: Explosive/Kinetic/Thermal
Extras: None
Web/scramble: None
Recommended generic setup: Enough cargo space somehow to carry 1800 m^3 in mission loot, e.g. Marauder with two T2 Cargo Expanders
===Initial spawn===
3x Battlecruisers (Gistatis Legatus)
2x Destroyers (Gistior Shatterer)
===Reinforcement===
3x Battleships (Gist Throne)
3x Battlecruisers (Gistatis Primus)
Mission loot: 300 Freed Slaves (1800 m^3).
Additions:
Recommended damage dealing: Explosive/EM
Additions:
----
CategoryMissions
CategoryMissions
Additions:
Space type: Deadspace, fixed warp-in point
Extras: Neut, Tracking Disrupt,
Standings: 2.4% loss for destroying the Broadcasting Array
Tags: 1x Imperial Navy Major I
2x Imperial Navy Sergeant II
3x Imperial Navy Sergeant III
17x Imperial Navy Colonel I
Mission completion upon destruction of "The Transmission Ship". Do not forget to Loot the Data Chip.
Standings: 0.02% loss for destroying "The Transmission Ship" and equally
0.02% "for destroying **Amarr Empire's Gist Warlord**"
Tags: 1x Imperial Navy General I
Recommended generic setup: Enough cargo space somehow to carry 1800 m^3 in mission loot, e.g. Marauder with two T2 Cargo Expanders
Mission loot: 300 Freed Slaves (1800 m^3).
Extras: Neut, Tracking Disrupt,
Standings: 2.4% loss for destroying the Broadcasting Array
Tags: 1x Imperial Navy Major I
2x Imperial Navy Sergeant II
3x Imperial Navy Sergeant III
17x Imperial Navy Colonel I
Mission completion upon destruction of "The Transmission Ship". Do not forget to Loot the Data Chip.
Standings: 0.02% loss for destroying "The Transmission Ship" and equally
0.02% "for destroying **Amarr Empire's Gist Warlord**"
Tags: 1x Imperial Navy General I
Recommended generic setup: Enough cargo space somehow to carry 1800 m^3 in mission loot, e.g. Marauder with two T2 Cargo Expanders
Mission loot: 300 Freed Slaves (1800 m^3).
Deletions:
Mission completion upon destruction of The Transmission Ship. (Loots Data Chip.)
Recommended generic setup: Enough cargo space somehow to carry 1800 m^3 in mission loot.
Mission loot: 300 freed slaves (1800 m^3).
Additions:
CategoryLevel4
Revision [4535]
Edited on 2009-07-13 08:50:25 by SharriAtal [Highlighted neuts and scramble - almost lost ship]Additions:
2x Elite Frigates (Divine Imperial Imran) **Scramble**
3x Elite Cruisers (Divine Imperial Ambrose) **Neut**
1x Cruisers (Imperial Templar Seer) **Neut**
3x Elite Cruisers (Divine Imperial Ambrose) **Neut**
1x Cruisers (Imperial Templar Seer) **Neut**
Deletions:
3x Elite Cruisers (Divine Imperial Ambrose) Neut
1x Cruisers (Imperial Templar Seer) Neut
Additions:
Web/scramble: Web/Scram
2x Elite Frigates (Divine Imperial Imran) Scramble
2x Elite Frigates (Divine Imperial Imran) Scramble
Deletions:
2x Elite Frigates (Divine Imperial Imran)
Additions:
Damage dealt: Therm/EM
Extras: Neut, Tracking Disrupt, Target Painting
Web/scramble: Web
3x Elite Frigates (Divine Imperial Napat) Web
2x Elite Cruisers (Divine Imperial Justicar) Painter
Extras: Neut, Tracking Disrupt, Target Painting
Web/scramble: Web
3x Elite Frigates (Divine Imperial Napat) Web
2x Elite Cruisers (Divine Imperial Justicar) Painter
Deletions:
Extras: Neut, Tracking Disrupt
3x Elite Frigates (Divine Imperial Napat)
2x Elite Cruisers (Divine Imperial Justicar)
Additions:
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